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Android:AnimationDrawable 转换错误

[英]Android: AnimationDrawable cast error

I was following the Google provided example of how to use AnimationDrawable with an ImageView.我正在关注 Google 提供的如何将 AnimationDrawable 与 ImageView 一起使用的示例。 You can find it here: http://developer.android.com/guide/topics/graphics/drawable-animation.html你可以在这里找到它: http : //developer.android.com/guide/topics/graphics/drawable-animation.html

imageView.setBackgroundResource(R.drawable.animation);
AnimationDrawable animation = (AnimationDrawable)imageView.getBackground();
animation.start();

When I run it I get the error:当我运行它时,我收到错误:

java.lang.ClassCastException: android.graphics.drawable.BitmapDrawable cannot be cast to android.graphics.drawable.AnimationDrawable

Google seems to think this should work, but if you cannot cast a BitmapDrawable to AnimationDrawable I am not sure how this is supposed to work?谷歌似乎认为这应该有效,但如果你不能将 BitmapDrawable 转换为 AnimationDrawable 我不确定这应该如何工作?

I figured out the solution to this problem.我想出了解决这个问题的办法。

imageView.setImageDrawable(getResources().getDrawable(R.drawable.animation));
AnimationDrawable animation = (AnimationDrawable) imageView.getDrawable();
animation.start();

I have no idea why Google's documentation says to use the background, but using setImageDrawable and getDrawable works.我不知道为什么 Google 的文档说要使用背景,但是使用 setImageDrawable 和 getDrawable 是有效的。 Honestly it makes more sense it would work this way than the other way anyways.老实说,无论如何,以这种方式工作比以其他方式工作更有意义。

I had the same problem.我有同样的问题。 I know this thread is some month old, but maybe somebody what to read about my experience.我知道这个线程已经有几个月了,但也许有人会读到我的经历。

I dont know why, but google doesnt accept Spacemarks like "_" in his Picturenames while using it for animation.我不知道为什么,但谷歌在将其用于动画时不接受他的图片名称中的“_”之类的空格标记。 I uses names like "loading_frame1", and it doesnt work.我使用诸如“loading_frame1”之类的名称,但它不起作用。 I changed the names to something like "loadingframe1" and it works....我将名称更改为“loadingframe1”之类的名称,并且可以正常工作....

Before:前:

<?xml version="1.0" encoding="utf-8"?>
<animation-list xmlns:android="http://schemas.android.com/apk/res/android" android:oneshot="false">

    <item android:drawable="@drawable/loading_frame1" android:duration="100" />
    <item android:drawable="@drawable/loading_frame2" android:duration="100" />
    <item android:drawable="@drawable/loading_frame3" android:duration="100" />
    <item android:drawable="@drawable/loading_frame4" android:duration="100" />
    <item android:drawable="@drawable/loading_frame5" android:duration="100" />
    <item android:drawable="@drawable/loading_frame6" android:duration="100" />
    <item android:drawable="@drawable/loading_frame7" android:duration="100" />
    <item android:drawable="@drawable/loading_frame8" android:duration="100" />
    <item android:drawable="@drawable/loading_frame9" android:duration="100" />
    <item android:drawable="@drawable/loading_frame10" android:duration="100" />
    <item android:drawable="@drawable/loading_frame11" android:duration="100" />
    <item android:drawable="@drawable/loading_frame12" android:duration="100" />
    <item android:drawable="@drawable/loading_frame13" android:duration="100" />
    <item android:drawable="@drawable/loading_frame14" android:duration="100" />
    <item android:drawable="@drawable/loading_frame15" android:duration="100" />
    <item android:drawable="@drawable/loading_frame16" android:duration="100" />
    <item android:drawable="@drawable/loading_frame17" android:duration="100" />
    <item android:drawable="@drawable/loading_frame18" android:duration="100" />
    <item android:drawable="@drawable/loading_frame19" android:duration="100" />
    <item android:drawable="@drawable/loading_frame20" android:duration="100" />

</animation-list>

After:后:

<?xml version="1.0" encoding="utf-8"?>
<animation-list xmlns:android="http://schemas.android.com/apk/res/android" android:oneshot="false">

    <item android:drawable="@drawable/loadingframe1" android:duration="100" />
    <item android:drawable="@drawable/loadingframe2" android:duration="100" />
    <item android:drawable="@drawable/loadingframe3" android:duration="100" />
    <item android:drawable="@drawable/loadingframe4" android:duration="100" />
    <item android:drawable="@drawable/loadingframe5" android:duration="100" />
    <item android:drawable="@drawable/loadingframe6" android:duration="100" />
    <item android:drawable="@drawable/loadingframe7" android:duration="100" />
    <item android:drawable="@drawable/loadingframe8" android:duration="100" />
    <item android:drawable="@drawable/loadingframe9" android:duration="100" />
    <item android:drawable="@drawable/loadingframe10" android:duration="100" />
    <item android:drawable="@drawable/loadingframe11" android:duration="100" />
    <item android:drawable="@drawable/loadingframe12" android:duration="100" />
    <item android:drawable="@drawable/loadingframe13" android:duration="100" />
    <item android:drawable="@drawable/loadingframe14" android:duration="100" />
    <item android:drawable="@drawable/loadingframe15" android:duration="100" />
    <item android:drawable="@drawable/loadingframe16" android:duration="100" />
    <item android:drawable="@drawable/loadingframe17" android:duration="100" />
    <item android:drawable="@drawable/loadingframe18" android:duration="100" />
    <item android:drawable="@drawable/loadingframe19" android:duration="100" />
    <item android:drawable="@drawable/loadingframe20" android:duration="100" />

</animation-list>

And here the LoadingAnimation.class Listing这里是 LoadingAnimation.class 列表

package com.justkidding.animation;

import android.support.v7.app.ActionBarActivity;
import android.graphics.drawable.AnimationDrawable;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
import android.widget.ImageView;

public class LoadingAnimation extends ActionBarActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_loading_animation);    
    }

    @Override
    public void onWindowFocusChanged (boolean hasFocus) {
        super.onWindowFocusChanged(hasFocus);

        ImageView animation = (ImageView)findViewById(R.id.aniimage);
        animation.setBackgroundResource(R.drawable.loading_animation);
        AnimationDrawable frameAnimation = (AnimationDrawable) animation.getBackground();
        if(hasFocus) {
            frameAnimation.start();
        } else {
            frameAnimation.stop();
        }
    }

    @Override
    public boolean onCreateOptionsMenu(Menu menu) {
        // Inflate the menu; this adds items to the action bar if it is present.
        getMenuInflater().inflate(R.menu.loading_animation, menu);
        return true;
    }

    @Override
    public boolean onOptionsItemSelected(MenuItem item) {
        // Handle action bar item clicks here. The action bar will
        // automatically handle clicks on the Home/Up button, so long
        // as you specify a parent activity in AndroidManifest.xml.
        int id = item.getItemId();
        if (id == R.id.action_settings) {
            return true;
        }
        return super.onOptionsItemSelected(item);
    }
}

Google's code works.谷歌的代码有效。 The "can not be cast issue" which lead me here, was because I was not paying attention and put my animation.xml in res.anim instead of res.drawable.导致我来到这里的“无法投射问题”是因为我没有注意并将我的 animation.xml 放在 res.anim 而不是 res.drawable 中。

However I agree using setImageDrawable and getDrawable works better.但是我同意使用 setImageDrawable 和 getDrawable 效果更好。

About this problem, I had a little oversight on the detail on google's example code in the documentation and this might be the case for a couple of persons using the guide.关于这个问题,我对文档中谷歌示例代码的细节有一些疏忽,这可能是使用指南的几个人的情况。

There is an separate xml file that holds the drawables, indicating the transitions and has the tag:有一个单独的 xml 文件保存可绘制对象,指示转换并具有标记:

<animation-list 
    xmlns:android="http://schemas.android.com/apk/res/android"
    android:oneshot="true">
    <item android:drawable="@drawable/rocket_thrust1" android:duration="200" />
    <item android:drawable="@drawable/rocket_thrust2" android:duration="200" />
    <item android:drawable="@drawable/rocket_thrust3" android:duration="200" />>
</animation-list>

The above file is named rocket_thrust, and it is this same file that is set as backgroundDrawable in the following lines:上面的文件名为 Rocket_thrust,在以下几行中将这个文件设置为 backgroundDrawable:

ImageView rocketImage = (ImageView) findViewById(R.id.rocket_image);
rocketImage.setBackgroundResource(R.drawable.rocket_thrust);
rocketAnimation = (AnimationDrawable) rocketImage.getBackground();

Give a try at this and be sure that documentation has no errors.尝试一下,并确保文档没有错误。

Best of luck.祝你好运。

Complete process to do animation is : 1. Create XML layout with imageView and 2. Create XML file for animation suppose drawable/animation.xml完成动画的完整过程是: 1. 使用 imageView 创建 XML 布局 2. 假设 drawable/animation.xml 为动画创建 XML 文件

<?xml version="1.0" encoding="utf-8"?>
<animation-list xmlns:android="http://schemas.android.com/apk/res/android"
    android:oneshot="false">
    <item android:drawable="@drawable/twit" android:duration="120"></item>
<item android:duration="120" android:drawable="@drawable/a111"></item>
<item android:duration="120" android:drawable="@drawable/a2"></item>
<item android:duration="120" android:drawable="@drawable/a3"></item>
<item android:duration="120" android:drawable="@drawable/a4"></item>
<item android:duration="120" android:drawable="@drawable/a5"></item>
<item android:duration="120" android:drawable="@drawable/a6"></item>

</animation-list>

now 3. Create Main Activity现在 3. 创建主要活动

Then Type this code然后输入此代码

public class AnimationMe extends AppCompatActivity {
    private ImageView imgView;
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.logoo);
        imgView = (ImageView) findViewById(R.id.imgView);

        // the frame-by-frame animation defined as a xml file within the drawable folder
        /*imgView.setBackgroundResource(R.drawable.animation);*/
        imgView.setImageDrawable(getResources().getDrawable(R.drawable.animation));

     // It's not possible to start the animation during the onCreate.
    }

    @Override
    public void onWindowFocusChanged(boolean hasFocus) {
        super.onWindowFocusChanged(hasFocus);

        AnimationDrawable animationDrawable = (AnimationDrawable)imgView.getDrawable();
        if(hasFocus)
        {
            animationDrawable.start();
        }
        else
        {
            animationDrawable.stop();
        }
    }
}

* *

Note : ImageView have background as drawable and give a name of animation.xml not for a particular image and then call with imageview.getDrawable in AnimationDrawable.注意:ImageView 具有可绘制的背景,并为特定图像指定一个 animation.xml 名称,然后在 AnimationDrawable 中使用 imageview.getDrawable 调用。 ---- You can't Run Animation in onCreate Method. ---- 你不能在 onCreate 方法中运行动画。 Set drawable property in Imageview in onCreate() but call AnimationDrawable method out of block of onCreate().在 onCreate() 中的 Imageview 中设置 drawable 属性,但在 onCreate() 块之外调用 AnimationDrawable 方法。

* *

Sure it will work !当然它会起作用!

Just to add more answer to this page based on my experience because Stackoverflow seems has a very limited answer for this issue只是根据我的经验为此页面添加更多答案,因为 Stackoverflow 似乎对此问题的答案非常有限

I my case I tried to animate my background layout which using drawable for rounded radius.我的情况是我尝试为我的背景布局设置动画,该布局使用可绘制的圆角半径。 I got logcat error我收到 logcat 错误

java.lang.ClassCastException: android.graphics.drawable.GradientDrawable cannot be cast to android.graphics.drawable.AnimationDrawable

Turn out I must set the background attribute on my layout file to this drawable file结果我必须将布局文件上的背景属性设置为这个可绘制文件

<animation-list xmlns:android="http://schemas.android.com/apk/res/android" android:oneshot="true">
<item android:drawable="@drawable/rounded_corner" android:duration="80" />
<item android:drawable="@drawable/rounded_corner_gray_background" android:duration="80" />
<item android:drawable="@drawable/rounded_corner" android:duration="80" />
<item android:drawable="@drawable/rounded_corner_gray_background" android:duration="80" />
<item android:drawable="@drawable/rounded_corner" android:duration="80" />
<item android:drawable="@drawable/rounded_corner_gray_background" android:duration="80" />
<item android:drawable="@drawable/rounded_corner" android:duration="80" />

And then call this code on my Main Activity然后在我的主要活动上调用此代码

val backgroundAnim = info_layout?.background as AnimationDrawable
                backgroundAnim.start()

My mistake is previously I put @drawable/rounded_corner on layout file as background attribute.我的错误是之前我将@drawable/rounded_corner作为背景属性放在布局文件上。 Hope this can help somebody, as I spend 3 hours just to solve this issue.希望这可以帮助某人,因为我花了 3 个小时来解决这个问题。

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