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如何使用Akka远程处理通过CLI将消息发送到远程角色?

[英]How can I send messages to a remote actor via CLI with Akka remoting?

我有一个远程演员Bar和一个本地演员Foo 我想使用Foo在每次调用CLI时将消息传递给Bar

Bar可以成功传递消息,但是Foo在等待消息时挂起。 为了解决这个问题,我在Foo主程序的末尾添加了sys.exit(0) 这导致与Foo系统的关联问题。

如何在连续的CLI发布之间关闭本地角色,而又不手动杀死本地角色?

闭嘴,给我代码!


富:

build.sbt

name := "Foo"

version := "1.0"

scalaVersion := "2.11.8"

libraryDependencies += "com.typesafe.akka" %% "akka-actor" % "2.4.11"
libraryDependencies += "com.typesafe.akka" %% "akka-remote" % "2.4.11"
libraryDependencies += "com.github.scopt" %% "scopt" % "3.5.0"

fork in run := true

Main.scala

import akka.actor._
import com.typesafe.config.ConfigFactory

case class Config(mode: String = "", greeting: String="")

class Foo extends Actor {
  // create the remote actor
  val BarActor = context.actorSelection("akka.tcp://BarSystem@127.0.0.1:2552/user/BarActor")

  def receive = {
    case method: String => BarActor ! method
  }
}

object CommandLineInterface {

  val config = ConfigFactory.load()
  val system = ActorSystem("FooSystem", config.getConfig("FooApp"))

  val FooActor = system.actorOf(Props[Foo], name = "FooActor")

  val parser = new scopt.OptionParser[Config]("Foo") {
    head("foo", "1.x")

    help("help").text("prints usage text")

    opt[String]('m', "method").action( (x, c) =>
      c.copy(greeting = x) ).text("Bar will greet with <method>")
  }
}

object Main extends App {
  import CommandLineInterface.{parser, FooActor}

  parser.parse(args, Config()) match {
    case Some(config) => FooActor ! config.greeting
    case None => sys.error("Bad news...")
  }
  /* 
    When sys.exit(0) commented, this hangs and Bar greet.
    When sys.exit(0) uncommented, this doesn't hang, but also Bar doesn't greet.
   */

  //sys.exit(0)
}

application.conf

FooApp {
  akka {
    loglevel = "INFO"
    actor {
      provider = "akka.remote.RemoteActorRefProvider"
    }
    remote {
      enabled-transports = ["akka.remote.netty.tcp"]
      netty.tcp {
        hostname = "127.0.0.1"
        port = 0
      }
      log-sent-messages = on
      log-received-messages = on
    }
  }
}

酒吧:

build.sbt

name := "Bar"

version := "1.0"

scalaVersion := "2.11.8"

libraryDependencies += "com.typesafe.akka" %% "akka-actor" % "2.4.11"
libraryDependencies += "com.typesafe.akka" %% "akka-remote" % "2.4.11"

Main.scala

import akka.actor._
import com.typesafe.config.ConfigFactory

class Bar extends Actor {
  def receive = {
    case greeting: String => Bar.greet(greeting)
  }
}

object Bar {
  val config = ConfigFactory.load()
  val system = ActorSystem("BarSystem", config.getConfig("BarApp"))
  val BarActor = system.actorOf(Props[Bar], name = "BarActor")

  def greet(greeting: String) = println(greeting)

  def main(args: Array[String]): Unit = {
    /* Intentionally empty */
  }
}

application.conf

BarApp {
  akka {
    loglevel = "INFO"
    actor {
      provider = remote
    }
    remote {
      enabled-transports = ["akka.remote.netty.tcp"]
      netty.tcp {
        hostname = "127.0.0.1"
        port = 2552
      }
      log-sent-messages = on
      log-received-messages = on
    }
  }
}

使用sbt 'run-main Main -m hello'运行Foo ,并使用sbt 'run-main Main'运行Bar

很抱歉,很长的代码,但这是我的问题的MVCE。

如何实现所需的行为-CLI actor在连续的CLI调用之间死亡,而远程actor等待新消息。

之所以发生这种情况,是因为您在向FooActor发送消息后立即调用了sys.exit(0) ,因此在FooActor甚至没有机会阅读消息之前,应用程序很可能退出, FooActor将其转发给BarActor

似乎有许多可能的解决方案 ,其中之一是:

class Foo extends Actor {
  // create the remote actor
  val BarActor = context.actorSelection("akka.tcp://BarSystem@127.0.0.1:2552/user/BarActor")

  override def receive = {
    case method: String => {
      BarActor ! method
      self ! PoisonPill
    }
  }

  override def postStop = {
    context.system.terminate
  }
}

不幸的是,事实证明,在将消息发送给Bar之前,系统仍然关闭。

如果您想以“一劳永逸”的方式发送消息,我找不到解决此问题的合理方法。 但是,在大多数情况下,最好从远程参与者获得某种响应,因此您可以执行以下操作:

class Foo extends Actor {
  // create the remote actor
  val BarActor = context.actorSelection("akka.tcp://BarSystem@127.0.0.1:2552/user/BarActor")

  override def receive = {
    case method: String => {
      BarActor ! method
      context.become(waitingToKillMyself)
    }
  }

  def waitingToKillMyself: Receive = {
    case response: String => {
      println(response)
      self ! PoisonPill
    }
  }

  override def postStop = {
    context.system.terminate
  }
}

// ...

object Main extends App {
  import CommandLineInterface.{parser, FooActor, system}
  import system.dispatcher

  parser.parse(args, Config()) match {
    case Some(config) => {
      FooActor ! config.greeting
      system.scheduler.scheduleOnce(10.seconds, FooActor, PoisonPill)
    }

    case None => sys.error("Bad news...")
  }
}

酒吧:

class Bar extends Actor {
  def receive = {
    case greeting: String => {
      Bar.greet(greeting)
      sender() ! "OK"
    }
  }
}

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