繁体   English   中英

使用 js 从头开始​​创建 GLTF 文件

[英]Create a GLTF file from scratch using js

我有一些顶点和面数据只是简单的 x,y,z 坐标像这样:

var vertices = [1,0,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,1,1,0,1,0]
var triangles = [0,1,2,2,3,0,4,5,1,1,0,4,6,7,5,5,4,6,3,2,7,7,6,3,7,1,5,7,2,1,4,0,6,0,3,6]

是否可以仅从这些信息创建 gltf 文件?

如果您能够在 Three.js 中创建网格或场景,则可以使用THREE.GLTFExporter导出。 对于复杂模型,这可能是最简单的纯 JavaScript 解决方案。 要在不使用完整 3D 库/引擎的情况下创建模型,请尝试gltf-transformgltf-js-utils ,如下所示。

gltf 变换

import { Document, WebIO } from '@gltf-transform/core';

const doc = new Document();

const buffer = doc.createBuffer();

const position = doc.createAccessor()
  .setType('VEC3')
  .setArray(new Float32Array(vertices))
  .setBuffer(buffer);
const indices = doc.createAccessor()
  .setType('SCALAR')
  .setArray(new Uint16Array(triangles))
  .setBuffer(buffer);

const prim = doc.createPrimitive()
  .setAttribute('POSITION', position)
  .setIndices(indices);

const mesh = doc.createMesh().addPrimitive(prim);
const node = doc.createNode().setMesh(mesh);
const scene = doc.createScene().addChild(node);

const glb = new WebIO().writeBinary(doc); // → ArrayBuffer

gltf-js-utils

const asset = new GLTFUtils.GLTFAsset();
const scene = new GLTFUtils.Scene();
asset.addScene(scene);

const node = new GLTFUtils.Node();
scene.addNode(node);

const vertices = [];
for (let i = 0; i < vertices.length; i += 3) {
  const vertex = new GLTFUtils.Vertex();
  vertex.x = vertices[i];
  vertex.y = vertices[i + 1];
  vertex.z = vertices[i + 2];
  vertices.push(vertex);
}

const mesh = new GLTFUtils.Mesh();
mesh.material = [new GLTFUtils.Material()];
for (let i = 0; i < triangles.length; i += 3) {
  const v1 = vertices[triangles[i]];
  const v2 = vertices[triangles[i + 1]];
  const v3 = vertices[triangles[i + 2]];
  mesh.addFace(v1, v2, v3, {r: 1, g: 1, b: 1}, 0);
}
node.mesh = mesh;

const object = GLTFUtils.exportGLTF(asset, {
  bufferOutputType: GLTFUtils.BufferOutputType.DataURI,
  imageOutputType: GLTFUtils.BufferOutputType.DataURI,
});

在任何一种情况下,请考虑检查您的模型是否正确创建(使用http://github.khronos.org/glTF-Validator/http://gltf-viewer.donmccurdy.com/ )并在工具上提交错误(如果它们) ' 工作不正常。

暂无
暂无

声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM