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向uiimage添加手势识别器

[英]adding gesture recognizer to uiimage

我有图像滑块..我按照本教程进行操作: 使用UIPageControl Swift 4 XCode 9创建水平分页UIScrollView,它工作正常。

现在我想在这些图像上添加手势识别器..我试图这样做:

func createSlides() -> [banner] {

    let tapGesture = UITapGestureRecognizer(target: self, action: #selector(tapped))
    tapGesture.numberOfTapsRequired = 1
    tapGesture.numberOfTouchesRequired = 1

    let slide1:banner = Bundle.main.loadNibNamed("banner", owner: self, options: nil)?.first as! banner
    slide1.img.image = UIImage(named: "bannerex")
    slide1.img.addGestureRecognizer(tapGesture)

    let slide2:banner = Bundle.main.loadNibNamed("banner", owner: self, options: nil)?.first as! banner
    slide2.img.image = UIImage(named: "bannerex")
    slide2.img.addGestureRecognizer(tapGesture)

    let slide3:banner = Bundle.main.loadNibNamed("banner", owner: self, options: nil)?.first as! banner
    slide3.img.image = UIImage(named: "bannerex")
    slide3.img.addGestureRecognizer(tapGesture)

    return [slide1, slide2, slide3]
}

@objc func tapped(_ sender: UITapGestureRecognizer){
    print("tapped")
    print(pageControl.currentPage)
}

但它不起作用,什么也不会发生。

如何解决这个问题?

import UIKit

class banner: UIView {


@IBOutlet weak var img: UIImageView!

 }

这里有两个问题:

  1. isUserInteractionEnabled默认为false
  2. 您必须为每个图像视图分配一个单独的手势识别器

我建议不要将该代码放置在Banner类本身中,而不是将每个图像视图的isUserInteractionEnabled分别设置为true 既然您似乎是从情节awakeFromNib初始化的,那么使用awakeFromNib函数应该可以正常工作:

class Banner: UIView {

    @IBOutlet weak var img: UIImageView!

    override func awakeFromNib() {
        super.awakeFromNib()
        img.isUserInteractionEnabled = true
    }
 }

在您的createSlides()函数中,向每个视图添加单独的轻createSlides()手势:

let slide1:banner = Bundle.main.loadNibNamed("banner", owner: self, options: nil)?.first as! banner
slide1.img.image = UIImage(named: "bannerex")
slide1.img.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(tapped)))

甚至在扩展和无代码冗余方面更好:

function tap() -> UITapGestureRecognizer {
    return UITapGestureRecognizer(target: self, action: #selector(tapped))
}

let slide1:banner = Bundle.main.loadNibNamed("banner", owner: self, options: nil)?.first as! banner
slide1.img.image = UIImage(named: "bannerex")
slide1.img.addGestureRecognizer(tap())

UITapGestureRecognizer必须仅用于单个视图,因此,如果要检测每个image上的敲击,则需要为每个图像创建不同的UITapGestureRecognizer 阅读更多这里

而你需要设置isUserInteractionEnabledtrue为每一个imageView

图像视图默认情况下会忽略用户事件。 如果希望图像视图也处理用户交互,请将其isUserInteractionEnabled属性的值更改为true。

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