
[英]libgdx touchup and touchdragged not being called, but touchdown is
[英]libGDX InputAdapter.touchDragged() not called
我正在开发Macbook专业版。 这是我的InputAdapter基本代码:
public class PlayScreenInputAdapter extends InputAdapter {
public boolean touchDown(int screenX, int screenY, int pointer, int button) {
Gdx.app.log("PlayScreenInputAdapter", "touch down");
return true;
}
public boolean touchUp(int screenX, int screenY, int pointer, int button) {
Gdx.app.log("PlayScreenInputAdapter", "touch up");
return true;
}
public boolean touchDragged(int screenX, int screenY, int pointer, int button) {
Gdx.app.log("PlayScreenInputAdapter", "touch dragged");
return true;
}
public boolean mouseMoved(InputEvent event, float x, float y) {
Gdx.app.log("PlayScreenInputAdapter", "mouse moved");
return true;
}
}
不会调用touchDragged和mouseMoved方法,但是会调用其他方法。 我真的只需要touchDragged方法,但是我只是注意到也没有调用mouseMoved方法。
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