[英]Create CGContext from CVImageBuffer - Context is nil for specific image buffer sizes
当我尝试使用以下代码从 CVImageBuffer 创建 CGContext
func drawImage(image:CGImage, sampleBuffer: CMSampleBuffer){
guard let pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer) else {
return
}
CVPixelBufferLockBaseAddress(pixelBuffer, CVPixelBufferLockFlags(rawValue: .zero))
let width = CVPixelBufferGetWidth(pixelBuffer)
let height = CVPixelBufferGetHeight(pixelBuffer)
let context = CGContext(data: CVPixelBufferGetBaseAddress(pixelBuffer),
width: width,
height: height,
bitsPerComponent: 8,
bytesPerRow: CVPixelBufferGetBytesPerRow(pixelBuffer),
space: CGColorSpaceCreateDeviceRGB(),
bitmapInfo: CGBitmapInfo(rawValue: CGImageAlphaInfo.premultipliedFirst.rawValue).union(.byteOrder32Little).rawValue)
context?.draw(image, in: .init(origin: .zero, size: .init(width: 200, height: 200))) // sometime context is nil here
CVPixelBufferUnlockBaseAddress(pixelBuffer, CVPixelBufferLockFlags(rawValue: .zero))
}
CGContext 为零,错误如下
CGBitmapContextCreate:无效数据字节/行:对于 8 个 integer 位/分量、3 个分量、kCGImageAlphaPremultipliedFirst,应至少为 8640。
注意:这只发生在特定的图像缓冲区大小,如 4k 等。1080p 和 720p 工作正常。
提前感谢您的帮助!
您是否尝试过使用imageWithCVPixelBuffer
将像素缓冲区转换为 CIImage 并将其转换为 CGImage。 可能是像素缓冲区包含 YUV 数据而不是 RGBA。
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