[英]Chess game using Tkinter GUI, Moving the pieces
我目前正在开发一个国际象棋游戏作为 A-Level 编程项目,但我无法让棋子全面移动。 我正在使用的 canvas.move() function 似乎没有移动图像,我尝试了其他功能,包括 canvas.coords() 任何帮助将不胜感激。 这是移动碎片的代码:
piece = None
def getorigin(eventorigin):
global Posx,Posy, piece
Posx = eventorigin.x
Posy = eventorigin.y
Xcase = math.ceil((Posx / 62)) - 1
Ycase = math.ceil((Posy / 62)) - 1
if Matrix[Ycase][Xcase] != "":
# select the piece
piece = Matrix[Ycase][Xcase]
preY = Ycase
preX = Xcase
print(piece)
elif piece:
# a piece is selected, so move the piece
canvas.move(piece, Xcase*62.5+33, Ycase*62.5+33)
Matrix[Ycase][Xcase] = piece
Matrix[preY][preX] = ""
piece = None # deselect the piece
piecePosition()
canvas.bind("<Button-1>", getorigin)
root.title("Chess")
root.iconbitmap()
root.geometry("500x500")
root.mainloop()
这是用作板的矩阵网格:
Matrix= [["bRook","bKnight","bBishop","bQueen","bKing","bBishop","bKnight","bRook"],
["bPawn","bPawn","bPawn","bPawn","bPawn","bPawn","bPawn","bPawn"],
["","","","","","","",""],
["","","","","","","",""],
["","","","","","","",""],
["","","","","","","",""],
["wPawn","wPawn","wPawn","wPawn","wPawn","wPawn","wPawn","wPawn"],
["wRook","wKnight","wBishop","wQueen","wKing","wBishop","wKnight","wRook"]]
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