
[英]MusicPlayer Delegate, Music Player Did End Playing File Notification or Warning
[英]Playing midi files with MusicPlayer & Music Sequence
我使用以下代码成功地让iOS使用soundfont示例播放.mid(midi)文件:
-(void) playMusic:(NSString*) name
{
NSString *presetURLPath = [[NSBundle mainBundle] pathForResource:@"GortsMiniPianoJ1" ofType:@"SF2"];
NSURL * presetURL = [NSURL fileURLWithPath:presetURLPath];
[self loadFromDLSOrSoundFont: (NSURL *)presetURL withPatch: (int)3];
NSString *midiFilePath = [[NSBundle mainBundle] pathForResource:name ofType:@"mid"];
NSURL * midiFileURL = [NSURL fileURLWithPath:midiFilePath];
NewMusicPlayer(&musicPlayer);
if (NewMusicSequence(&musicSequence) != noErr)
{
[NSException raise:@"play" format:@"Can't create MusicSequence"];
}
if(MusicSequenceFileLoad(musicSequence, (CFURLRef)midiFileURL, 0, 0 != noErr))
{
[NSException raise:@"play" format:@"Can't load MusicSequence"];
}
MusicPlayerSetSequence(musicPlayer, musicSequence);
MusicSequenceSetAUGraph(musicSequence, _processingGraph);
MusicPlayerPreroll(musicPlayer);
MusicPlayerStart(musicPlayer);
}
但是,当我在第一个文件仍在播放时尝试播放第二个文件时出现问题。
我尝试了很多变化。 首先,上面的代码将同时播放两个轨道。 或者,我试过:
DisposeMusicPlayer(musicPlayer);
DisposeMusicSequence(musicSequence);
在NewMusicPlayer(&musicPlayer)
,但这会产生一个奇怪版本的曲调,只播放零星的音符。
我很乐意简单地调用这种方法,然后播放下一首曲目。
好的,我找到了关于如何正确处理MusicPlayer
和MusicSequence
。
-(void) stop
{
OSStatus result = noErr;
result = MusicPlayerStop(musicPlayer);
UInt32 trackCount;
MusicSequenceGetTrackCount(musicSequence, &trackCount);
MusicTrack track;
for(int i=0;i<trackCount;i++)
{
MusicSequenceGetIndTrack (musicSequence, i, &track);
result = MusicSequenceDisposeTrack(musicSequence, track);
}
result = DisposeMusicPlayer(musicPlayer);
result = DisposeMusicSequence(musicSequence);
result = DisposeAUGraph(_processingGraph);
}
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