[英]Playing mp3 file with NAudio
I followed the tutorial on NAudio's website on how to load and play an mp3 file, but even though I put the audio file in the right directory, whenever I run, the program crashes with "vshost32.exe has stopped working." 我遵循了NAudio网站上有关如何加载和播放mp3文件的教程,但是即使我将音频文件放在正确的目录中,无论何时运行,程序都会因“ vshost32.exe停止工作”而崩溃。 Any ideas?
有任何想法吗? I'm using Visual Studio 10.0 on Windows 7.
我在Windows 7上使用Visual Studio 10.0。
Here's the (exact) code that the tutorial gave me: 这是本教程给我的(精确)代码:
namespace NAudioTest
{
class Program
{
static IWavePlayer waveOutDevice;
static WaveStream mainOutputStream;
static WaveChannel32 volumeStream;
static void Main(string[] args)
{
waveOutDevice = new WaveOut();
mainOutputStream = CreateInputStream("Kalimba.mp3");
waveOutDevice.Init(mainOutputStream);
waveOutDevice.Play();
}
private static WaveStream CreateInputStream(string filename)
{
WaveChannel32 inputStream;
if (filename.EndsWith(".mp3"))
{
WaveStream mp3Reader = new Mp3FileReader(filename);
inputStream = new WaveChannel32(mp3Reader);
}
else
{
throw new InvalidOperationException("Unsupported extension");
}
volumeStream = inputStream;
return volumeStream;
}
}
}
(sorry for the poor formatting) (对不起,格式不正确)
Never mind, used this code to get the audio file to work: 没关系,使用此代码可以使音频文件正常工作:
How to play a MP3 file using NAudio 如何使用NAudio播放MP3文件
class Program
{
static void Main()
{
using (var rdr = new Mp3FileReader(filename))
using (var waveOut = new WaveOut(WaveCallbackInfo.FunctionCallback()))
{
waveOut.Play();
while (waveOut.PlaybackState == PlaybackState.Playing)
{
Thread.Sleep(100);
}
}
}
}
Is this better? 这是否更好? Although I'm not really sure where WaveOutEvent goes.
尽管我不太确定WaveOutEvent的去向。 Thanks for all of your help!!
感谢您所有的帮助!!
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