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为什么这会引发NullPointerException?

[英]Why does this throw a NullPointerException?

Null pointer usually means there is a programmers error within a paramter somwhere, could my code be looked at to ensure I haven't missed anything obvious? Null指针通常意味着在某个地方存在程序员错误,是否可以查看我的代码以确保我没有错过任何明显的事情?

It's just a simple % based poker bot, pretty sure here's where it "THINKS" the error is. 这只是一个简单的基于%的扑克机器人,很确定这是错误的“思考”所在。

public Action act(Set<Action> actions) {
    Random generator = new Random();
    int roll = generator.nextInt(100) + 1; //gives number between 1 and 100
    System.out.println("roll = " + roll);
    Action myAction = null;

    if (roll <= 30) { // RAISE 30%
        if (actions.contains(Action.RAISE)) {
            myAction = Action.RAISE;
        } else if (actions.contains(Action.BET)) {
            myAction = Action.BET;
        } else if (actions.contains(Action.CALL)) {
            myAction = Action.CALL;
        }
    } else if (roll > 30 && roll <= 90) { // CALL/CHECK 60%
        if (actions.contains(Action.CALL)) {
            myAction = Action.CALL;
        } else if (actions.contains(Action.CHECK)) {
            myAction = Action.CHECK;
        }
    } else if (roll > 90) { // FOLD 10%
        if (actions.contains(Action.FOLD)) {
            myAction = Action.FOLD;
        }

    return myAction;
}

} }

EDIT: 编辑:

Heres the added set Action method: 这是添加的set Action方法:

public Action act(Set<Action> actions, int minBet, int currentBet) {
    action = client.act(actions);
    switch (action) {
        case CHECK:
            break;
        case CALL:
            betIncrement = currentBet - bet;
            if (betIncrement > cash) {
                //TODO: All-in with partial Call.
                betIncrement = cash;
            }
            cash -= betIncrement;
            bet += betIncrement;
            break;
        case BET:
            betIncrement = minBet;
            if (betIncrement >= cash) {
                //TODO: All-in with partial Bet.
                betIncrement = cash;
            }
            cash -= betIncrement;
            bet += betIncrement;
            raises++;
            break;
        case RAISE:
            currentBet += minBet;
            betIncrement = currentBet - bet;
            cash -= betIncrement;
            bet += betIncrement;
            raises++;
            break;
        case FOLD:
            hand.removeAllCards();
            break;
    }
    return action;
}

The Action method inherits from the interface class Client.java: Action方法从接口类Client.java继承:

Action act(Set<Action> allowedActions);

Many thanks! 非常感谢!

SOLUTION: 解:

When I try and run two of the same bot against itself it has a conflict somewhere causing the null pointer. 当我尝试对自己运行两个相同的机器人时,它在某处发生冲突,导致空指针。 When I use any two different bots it plays fine with no errors. 当我使用任何两个不同的漫游器时,它运行正常,没有错误。

不清楚你在哪里得到NPE,但我敢打赌null输入参数

 Set<Action> actions

A NullPointerException , may as well happen if you try to invoke a method, on a null variable. 如果尝试在null变量上调用方法,也可能发生NullPointerException That's possibly the case here. 这里可能就是这种情况。

If this doen't help, take your time to post the exact line that throws the exception. 如果这样做没有帮助,请花一些时间发布引发异常的确切行。

Can you check if(null == actions) ? 你可以检查if(null == actions)吗? This would provide some insight. 这将提供一些见解。

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