[英]Getting constant delay between TCP Socket data send C#
I have a Client-Server application in C# 2010. In TCP Socket i setup Nodelay = True, and SendBufferSize = 0 for all the connected socket (client-Server) in my application. 我在C#2010中有一个客户端服务器应用程序。在TCP套接字中,我为应用程序中所有已连接的套接字(客户端服务器)设置了Nodelay = True,并且SendBufferSize = 0。
I am tracing every incoming-outgoing packets and writing that in logfile using streamwriter, which has autoflush property set true. 我正在跟踪每个传入的数据包,并使用具有自动刷新属性设置为true的streamwriter将其写入日志文件。
I noticed 1 thing that sometimes there is a constant delay (15-16ms) between 2 data packets while sending data. 我注意到一件事,有时在发送数据时两个数据包之间存在恒定的延迟(15-16毫秒)。 after few continuous sending this delay appears again.
连续发送几次后,此延迟再次出现。
Why this delay? 为什么要这样延误? and how can i avoid it....
以及我该如何避免...
See the images... 看图片...
http://s4.postimg.org/uoly38shp/Trace_1.png http://s4.postimg.org/uoly38shp/Trace_1.png
http://s14.postimg.org/m4ab7oght/Trace_2.png http://s14.postimg.org/m4ab7oght/Trace_2.png
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