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Unity Ioc配置错误

[英]Unity Ioc Configuration Error

I have the following problem: 我有以下问题:

I am using IOC Unity with C#. 我在C#中使用IOC Unity。 The case which implements IOC is the following: 实现IOC的情况如下:

using Microsoft.Practices.Unity;
using Microsoft.Practices.Unity.Configuration;

    namespace TansPritr.Ioc
    {
        public class IocContainer
        {
            private static readonly IocContainer contenedor = new IocContainer();
            private readonly IUnityContainer unityContainer;

            private IocContainer()
            {
                unityContainer = new UnityContainer();
                unityContainer.LoadConfiguration("miContenedor");
            }

            public static IocContainer Contenedor
            {
                get { return contenedor; }
            }
            /// <summary>
            ///   Create an instance of an object which implements TServicio.
            /// </summary>
            /// <typeparam name = "TServicio">Type of service which we want to resolve</typeparam>
            /// <returns></returns>
            public TServicio Resolver<TServicio>() where TServicio : class
            {
                return unityContainer.Resolve<TServicio>();
            }
        }
    }

My App.Config is the following: 我的App.Config如下:

<?xml version="1.0" encoding="utf-8" ?>
<configuration>
    <configSections>
        <section name="loggingConfiguration" type="Microsoft.Practices.EnterpriseLibrary.Logging.Configuration.LoggingSettings, Microsoft.Practices.EnterpriseLibrary.Logging, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" requirePermission="true" />
        <section name="exceptionHandling" type="Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Configuration.ExceptionHandlingSettings, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" requirePermission="true" />
      <section name="unity" type="Microsoft.Practices.Unity.Configuration.UnityConfigurationSection, Microsoft.Practices.Unity.Configuration"/>
    </configSections>
  <unity>
    <container>
      <register type="TransPritr.Interfaz.INegocio, TransPritr.Interfaz" mapTo="TransPritr.Buisness.Negocio, TransPritr.Buisness"/>
      <register type="TransPritr.Interfaz.ISqlServer,TransPritr.Interfaz" mapTo="TransPritr.DataAcces.SqlServer, TransPritr.DataAcces"/>

    </container>
  </unity>
</configuration>

Now for example the class Negocio is the following: 现在,例如, Negocio类如下:

using TransPritr.Interfaz;

namespace TransPritr.Buisness
{
    public class Negocio : INegocio
    {
        //private Collection<string[]> GetAllTransPritr()
        //{
        //    //var dataControl = IocContainer.Contenedor.Resolver<ISqlServer>();
        //   // return dataControl.GetAllTransPritr();
        //    return new Collection<string[]>();
        //}
        //private void CreateFile(Collection<string[]> lista)
        //{
        //    var filename = ConfigurationManager.AppSettings["FileName"];
        //    StreamWriter write = new StreamWriter(filename);
        //    int cont = 1;
        //    foreach (var linea in lista)
        //    {

        //        string temp = cont.ToString() + "|";
        //        foreach(var texto in linea)
        //        {
        //            temp += texto + "|";
        //        }
        //        write.WriteLine(temp);
        //    }
        //}
        public void Load()
        {
            //var lista = GetAllTransPritr();
           // CreateFile(lista);
        }
    }
}

And it's interface is: 它的接口是:

namespace TransPritr.Interfaz
{
    public interface INegocio
    {
        void Load();
    }
}

My problem is that when I try to invoke the Negocio class via IOC with var interfaz = IocContainer.Contenedor.Resolver<INegocio>(); 我的问题是,当我尝试使用var interfaz = IocContainer.Contenedor.Resolver<INegocio>();通过IOC调用Negocio类时var interfaz = IocContainer.Contenedor.Resolver<INegocio>(); , it gives me the following problem: ,这给了我以下问题:

> No se controló System.TypeInitializationException   Message=Se produjo
> una excepción en el inicializador de tipo de
> 'TansPritr.Ioc.IocContainer'.   Source=TansPritr.Ioc  
> TypeName=TansPritr.Ioc.IocContainer   StackTrace:
>        en TansPritr.Ioc.IocContainer.get_Contenedor()
>        en TransPritr.Program.Main(String[] args) en D:\Altiuz\Beny\TRANS_PRITR\TRANS_PRITR\TransPritr\Program.cs:línea 14
>        en System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args)
>        en System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args)
>        en Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly()
>        en System.Threading.ThreadHelper.ThreadStart_Context(Object state)
>        en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
>        en System.Threading.ThreadHelper.ThreadStart()   InnerException: System.ArgumentNullException
>        Message=El valor no puede ser nulo. Nombre del parámetro: section
>        Source=Microsoft.Practices.Unity
>        ParamName=section
>        StackTrace:
>             en Microsoft.Practices.Unity.Utility.Guard.ArgumentNotNull(Object
> argumentValue, String argumentName) en
> e:\Builds\Unity\UnityTemp\Compile\Unity\Unity\Src\Utility\Guard.cs:línea
> 33
>             en Microsoft.Practices.Unity.Configuration.UnityContainerExtensions.LoadConfiguration(IUnityContainer
> container, UnityConfigurationSection section, String containerName) en
> e:\Builds\Unity\UnityTemp\Compile\Unity\Unity.Configuration\Src\UnityContainerExtensions.cs:línea
> 35
>             en Microsoft.Practices.Unity.Configuration.UnityContainerExtensions.LoadConfiguration(IUnityContainer
> container, String containerName) en
> e:\Builds\Unity\UnityTemp\Compile\Unity\Unity.Configuration\Src\UnityContainerExtensions.cs:línea
> 52
>             en TansPritr.Ioc.IocContainer..ctor() en D:\Altiuz\Beny\TRANS_PRITR\TRANS_PRITR\TansPritr.Ioc\IocContainer.cs:línea
> 14
>             en TansPritr.Ioc.IocContainer..cctor() en D:\Altiuz\Beny\TRANS_PRITR\TRANS_PRITR\TansPritr.Ioc\IocContainer.cs:línea
> 8
>        InnerException:

The problem is that I based this on an earlier project which did work, but now that I implement it in a new project, it doesn't work. 问题是我基于一个确实有效的早期项目,但是现在我在一个新项目中实施了它,因此它不起作用。 I don't know why, and need help. 我不知道为什么,需要帮助。


Note: I translated this into English, to see the original, go to the "edited" link below. 注意:我将其翻译成英文,要查看原文,请转到下面的“已编辑”链接。

I would start with: 我将从以下内容开始:

  • Ensure you are using the correct configuration (in .config) for your version of Unity 确保为您的Unity版本使用正确的配置(在.config中)
  • Ensure that all of the required dependencies are discoverable. 确保所有必需的依赖项都是可发现的。

REFERENCES 参考资料

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