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停止后台线程的CFRunLoop

[英]Stop CFRunLoop of background thread

Anyone know how to stop run loop of background thread from main thread ? 有谁知道如何从主线程停止后台线程的运行循环?

I have a class which has function for download file from server. 我有一个具有从服务器下载文件功能的类。 From main thread I am calling function sendHttpRequest in background thread to download file from server. 从主线程我在后台线程中调用函数sendHttpRequest从服务器下载文件。

[self performSelectorInBackground:@selector(sendHttpRequest:) withObject:file];

I have used CFRunLoopRun(); 我用过CFRunLoopRun(); to receive callbacks and avoid exiting thread and stopped run loop using CFRunLoopStop(CFRunLoopGetCurrent()); 接收回调并避免使用CFRunLoopStop(CFRunLoopGetCurrent())退出线程并停止运行循环; after downloading completed. 下载完成后。

But I require to stop downloading when it is in downloading data, how can I stop run loop ? 但是我需要在下载数据时停止下载,如何停止运行循环?

Any help.... 任何帮助...。

Here is my code: 这是我的代码:

#import "HTTPHandler.h"

@implementation HTTPHandler

@synthesize fileName;

NSURLConnection *urlConnection;
NSMutableData *receivedData;
NSInteger receivedStatusCode;

- (id)initHttpHandler
{
    self = [super init];
    httpEvent = nil;
    return self;
}

- (void)downloadFile:(NSString *)file
{
    NSLog(@"Download file : %@", file);

    fileName = file;
    NSString *url = [NSString stringWithFormat:@"http://temporaryServerUrl&fileName=%@", fileName];

    NSLog(@"URL : %@", url);

    NSMutableURLRequest *request=[NSMutableURLRequest requestWithURL:[NSURL URLWithString:url] cachePolicy:NSURLRequestReloadIgnoringLocalCacheData timeoutInterval:10.0];

 // create the connection with the request and start loading the data
    [request setHTTPMethod:@"GET"];
    [request setValue:[NSString stringWithFormat:@"text/plain,application/xml"] forHTTPHeaderField:@"Accept"];
    urlConnection =[[NSURLConnection alloc] initWithRequest:request delegate:self];

    if (urlConnection)
    {
        // Create the NSMutableData to hold the received data.
        receivedData = [[NSMutableData data] retain];
    }
    else
    {
        NSLog(@"HTTP connection failed to download file.");
    }

    NSLog(@"Run loop started");
    CFRunLoopRun();   // Avoid thread exiting
    NSLog(@"Run loop stoped");
}

- (BOOL)connection:(NSURLConnection *)connection canAuthenticateAgainstProtectionSpace (NSURLProtectionSpace *)protectionSpace
{
    if ([NSURLAuthenticationMethodHTTPDigest compare:[protectionSpace authenticationMethod]] == NSOrderedSame)
    {
        return YES;
    }
    else
    {
        NSLog(@"Warning: Unsupported HTTP authentication method.");
    }

    return NO;
}

- (void)connection:(NSURLConnection *)connection didReceiveAuthenticationChallenge (NSURLAuthenticationChallenge *)challenge
{
    if ([challenge previousFailureCount] == 0)
    {
        NSURLCredential *newCredential;
        newCredential = [NSURLCredential credentialWithUser:@"admin" password:@"1234" persistence:NSURLCredentialPersistenceNone];
        [[challenge sender] useCredential:newCredential forAuthenticationChallenge:challenge];
    }
    else
    {
        NSLog(@"Going to cancel the authentication challenge.");
        [[challenge sender] cancelAuthenticationChallenge:challenge];
        // inform the user that the user name and password in the preferences are incorrect
    }
}

- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
{
    // This method is called when the server has determined that it
    // has enough information to create the NSURLResponse.  
    // It can be called multiple times, for example in the case of a
    // redirect, so each time we reset the data.

    NSHTTPURLResponse *httpResponse = (NSHTTPURLResponse *) response;

    [receivedData setLength:0];
    receivedStatusCode = httpResponse.statusCode;

    if (httpResponse.statusCode == 200)
    {
            NSLog(@"200 ok received");
    }
    else
    {
        // We can also add condition that status code >= 400 for failure.
        NSLog(@"%d status code is received.", httpResponse.statusCode);
    }
}

- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
    // Append the new data to receivedData. receivedData is an instance variable declared elsewhere.
    if ([urlConnection isEqual:connection])
    {
        [receivedData appendData:data];
    }
}

- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error
{
    // release the connection, and the data object
    [connection release];
    // receivedData is declared as a method instance elsewhere
    [receivedData release];

    // inform the user
    NSLog(@"Connection failed! Error domain - %@, error code %d, error discryption - %@", [error domain], [error code], [error localizedDescription]);

    // stop a CFRunLoop from running.
    CFRunLoopStop(CFRunLoopGetCurrent());
}

- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{
    if ([urlConnection isEqual:connection] && (receivedStatusCode == 200))
    {
        NSString *filePath;
     NSString *rootPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
    filePath = [rootPath stringByAppendingPathComponent:fileName];
    NSLog(@"File Path %@", filePath);

        NSString *data = [[[NSString alloc] initWithData:receivedData encoding:NSISOLatin1StringEncoding] autorelease];

        NSLog(@"Data : %@", data);
        [data writeToFile:filePath atomically:YES encoding:NSISOLatin1StringEncoding error:NULL];

    }
    else
    {
    }

    [urlConnection release];
    [receivedData release];

    // stop a CFRunLoop from running.
    CFRunLoopStop(CFRunLoopGetCurrent());
}

@end

Communication between threads is a very commong problem and there is a lot of possible solutions. 线程之间的通信是一个非常普遍的问题,并且有很多可能的解决方案。

One solution I see is not using performSelectorInBackground: but instead creating a NSThread instance, save the thread reference and call start . 我看到的一种解决方案不是使用performSelectorInBackground:而是创建一个NSThread实例,保存线程引用并调用start Then you can use one of the [NSObject performSelector:onThread:...] methods to call the stop method (don't forget to actually cancel the request before stopping the loop). 然后,您可以使用[NSObject performSelector:onThread:...]方法之一来调用stop方法(不要忘记在停止循环之前实际取消请求)。

Another solution could be to call CFRunLoopRun with a timeout inside a while cycle, waiting for some condition to happen. 另一种解决方案是在一段while周期内调用CFRunLoopRun并超时,以等待某些情况发生。 See the answer in iPhone: how to use performSelector:onThread:withObject:waitUntilDone: method? 请参阅iPhone中的答案:如何使用performSelector:onThread:withObject:waitUntilDone:方法? .

Another solution is to use local notifications ( NSNotificationCenter ). 另一种解决方案是使用本地通知( NSNotificationCenter )。 The background thread can register itself for notification and the main thread can send them when a condition happens. 后台线程可以自行注册以进行通知,而主线程可以在条件发生时发送它们。

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