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从另一堂课上一堂课

[英]Access one class from another

I have a class defined which publishes a method allowing access to a private object within: 我定义了一个类,该类发布了一种允许访问内部私有对象的方法:

    public class HexBoard {

[...]

        public HexBoard(int Width, int Height, boolean Wrap) {
            SetSize(Width, Height); // inherently calls Reset()
            SetWrap(Wrap);
        } // HexBoard constructor


        public Polygon GetHexagon(int CellIndex) {

            Polygon p = new Polygon();
            for (int i = 0; i < 6; i++) {
                p.addPoint((int) (HexCentres.X(CellIndex) + HexPoints.X(i)), (int) (HexCentres.Y(CellIndex) + HexPoints.Y(i)));
            }

            return p;
        } // GetHexagon

        public int Cells() { return CellCount; }

    } // HexBoard

You can see that the method creates a polygon and returns it. 您可以看到该方法创建了一个多边形并将其返回。 This bit works well. 这一点效果很好。 Now, I have another class, which publishes an extended JPanel in order to draw a hexagon-based playfield consisting of lots of hexagons. 现在,我还有另一个类,该类发布了扩展的JPanel,以便绘制包含许多六边形的基于六边形的运动场。

import java.awt.*;
import javax.swing.*;

public class PCinterface extends JPanel {

    public void paintComponent(Graphics g) {
        super.paintComponent(g);
        int CellCount = HexBoard.Cells();
        for (int i = 0; i < HexBoard.Cells(); i++) {
            g.drawPolygon(HexBoard.GetHexagon(i));
        }
    } // paintBoard

} // PCinterface

The problem is that PCinterface knows nothing of HexBoard, so it can't access HexBoard.Cells() or HexBoard.GetHexagon(). 问题在于PCinterface不了解HexBoard,因此无法访问HexBoard.Cells()或HexBoard.GetHexagon()。

When the following is executed 当执行以下命令时

public class Test {

    public static void main(String args[]) {

        BreadBoard Board = new BreadBoard(12,12,false);

        Board.SetCellRadius(25);

        JFrame frame = new JFrame();
        frame.setTitle("BreadBoard");
        frame.setSize(600, 600);
        frame.addWindowListener(new WindowAdapter() {
           public void windowClosing(WindowEvent e) {
              System.exit(0);
           }
        });
        Container contentPane = frame.getContentPane();
        contentPane.add(new PCinterface());
        frame.setVisible(true);
*/
    } // main

} // Test

I would hope it would open a window and draw some hexagons, but I can see that the hexagon based board created in main using HexBoard, doesn't exist in the context of PCinterface. 我希望它会打开一个窗口并绘制一些六边形,但是我可以看到在PCinterface上下文中不存在主要使用HexBoard创建的基于六边形的板。

I can see tat I could readily include PCInterface in main and that would solve the problem: I'm trying to develop for multiple platforms and had hoped this was an appropriate way to separate platform dependant classes. 我可以看到我可以很容易地将PCInterface包含在main中,这将解决问题:我正在尝试为多个平台进行开发,并希望这是分离依赖于平台的类的适当方法。

How can I employ the data held in BreadBoard within the PCInterface class, please? 请问如何使用PCInterface类中的BreadBoard中保存的数据?

You need an instance of a HexBoard. 您需要一个HexBoard实例。 you might add one to you your PCinterface 您可以在PC界面中添加一个

public class PCinterface extends JPanel {

    public HexBoard hexBoard

    public PCinterface(HexBoard board)
    {
        this.hexBoard = board;
    }

    public void paintComponent(Graphics g) {
        super.paintComponent(g);
        int CellCount = this.hexBoard.Cells();
        for (int i = 0; i < this.hexBoard.Cells(); i++) {
            g.drawPolygon(this.hexBoard.GetHexagon(i));
        }
    } // paintBoard

} // PCinterface

assuming that the type of Board , BreadBoard extends HexBoard , you can pass it into the constructor like this 假设Board的类型, BreadBoard扩展了HexBoard ,您可以像这样将其传递给构造函数

contentPane.add(new PCinterface(Board));

As @HunterMcMillen commented, you need to instantiate HexBoard in order to use the method Cells() : 正如@HunterMcMillen所评论的那样,您需要实例化HexBoard才能使用Cells()方法:

...
HexBoard hexBoard = new HexBoard(width, height, wrap);
int cellCount = hexBoard.Cells();
...

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