[英]Add Opacity to CGPath
CGPathRef defines an opaque type that represents an immutable graphics path. CGPathRef定义了代表不可变图形路径的不透明类型。 CGMutablePathRef defines an opaque type that represents a mutable graphics path.
CGMutablePathRef定义了不透明的类型,该类型表示可变的图形路径。
But how do we change the opacity in the CGPath
in CoreGraphics
? 但是,我们如何更改
CoreGraphics
中CGPath
中的不透明度? Can it be addd in percentage? 可以按百分比添加吗?
It's called "alpha" in UIKit and Core Graphics. 在UIKit和Core Graphics中被称为“ alpha”。 For example:
例如:
UIColor *color = [[UIColor alloc] initWithWhite:0.5f alpha:0.5f];
CGContextSetStrokeColor(context, color.CGColor); // Assuming you have a context.
CGContextStrokePath(context);
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