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这种QMap的使用是否有潜在危害?

[英]Is this use of QMap potentially harmful?

#include <QMultiMap>

template <typename TKey, typename TValue>
TKey lastKeyOf(const QMap<TKey, TValue>& map)
{
    if (map.isEmpty())
        throw something;
    return (map.end() - 1).key();
}

The reason I ask is that: 我问的原因是:

template <typename TKey, typename TValue>
QMultiMap<TKey, TValue>;

inherits QMap<TKey, TValue> publicly. 公开继承QMap<TKey, TValue> So if I call: 所以,如果我打电话:

QMultiMap<int, std::string> multimap;
...
lastKeyOf(multimap);

All the calls inside lastKeyOf get statically bound to their QMap versions instead of QMultiMap versions, since QMap was not intended for polymorphic use (no virtual destructor). lastKeyOf所有调用都静态绑定到他们的QMap版本而不是QMultiMap版本,因为QMap不是用于多态使用(没有虚拟析构函数)。

I am not even sure what is this use called. 我甚至不确定这个叫什么用途。 Is it object slicing? 它是对象切片吗?

I believe this should be safe. 我相信这应该是安全的。 QMultiMap just adds a new set of overloaded methods to QMap, you'll only get unexpected results if you use a function inside lastKeyOf() which is overloaded in QMultiMap to have different behavior. QMultiMap只是向QMap添加了一组新的重载方法,如果在QMultiMap中重载的lastKeyOf()中使用了一个具有不同行为的函数,则只会得到意想不到的结果。 The only overloaded method with a compatible signature and different behavior that I can see is insert(). 我能看到的唯一具有兼容签名和不同行为的重载方法是insert()。

Having said that, it may make for more straightforward code to avoid QMultiMap and use QMap only with QMap::insertMulti() instead of QMap::insert(). 话虽如此,它可以使更简单的代码避免QMultiMap并仅使用QMap :: insertMulti()而不是QMap :: insert()。

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