[英]Enable only mouse event over a jbutton - Disable keyboard event for jbutton
I have a problem. 我有个问题。 I created a game. 我创造了一个游戏。 When I open it I must press ENTER to start the game (just enter). 当我打开它时,我必须按Enter键才能开始游戏(只需输入)。 Now I upgraded the game with one button named "EXIT GAME". 现在,我用一个名为“退出游戏”的按钮升级了游戏。 I don't know why my enter key doesn't work anymore because of this button. 我不知道为什么我的Enter键由于这个按钮而不再起作用。 If i remove it then Ican press enter again and play the game. 如果我将其删除,则可以再次按Enter键并玩游戏。
I must set only click pressed event to that button or something like this? 我必须将“仅单击事件”设置为该按钮或类似的东西? Please help me. 请帮我。
public class LeftPanel extends JPanel implements ActionListener {
JButton ExitGame;
public LeftPanel(Tetris tetris) {
this.tetris = tetris;
setPreferredSize(new Dimension(400, 480));
setBackground(Color.getHSBColor(17f, 0.87f, 0.52f));
add(new JButton("Exit Game"));
{
ExitGame.addActionListener(this);
}
}
public void actionPerformed(ActionEvent e) {
System.exit(0);
}
}
Problem 1 - The JButton
is the only focusable component within your UI. 问题1- JButton
是UI中唯一可聚焦的组件。 Therefore, when you start you program, it gains default focucs. 因此,当您开始编程时,它将获得默认焦点。 While it has default focus. 虽然具有默认焦点。 It will consume the Enter key strokes. 它将消耗Enter键。
Problem 2 - JPanel
is not focusable, meaning it can never receive key board focus. 问题2- JPanel
无法聚焦,这意味着它永远无法获得键盘聚焦。 From your description, I would assume you are using a KeyListener
, which leads to 根据您的描述,我假设您使用的是KeyListener
,这会导致
Problem 3 - Using KeyListener
... KeyListener
will only respond to key events when the component it is registered to is focusable and has focus. 问题3-使用KeyListener
... KeyListener
仅在其注册到的组件可聚焦并具有焦点时才响应键事件。 You can over come this by using Key Bindings . 您可以使用Key Bindings克服这一点。
...Solutions... ...解决方案...
JLabel
instead of JButton
. 使用JLabel
而不是JButton
。 This will require you to register a MouseListener
to the label in order to recieve notification of the mouse clicks, but it won't respond to key events... 这将需要您在标签上注册一个MouseListener
,以接收有关鼠标单击的通知,但它不会响应按键事件。 You can try: 你可以试试:
public class LeftPanel extends JPanel implements ActionListener {
public LeftPanel(Tetris tetris) {
this.tetris = tetris;
setPreferredSize(new Dimension(400, 480));
setBackground(Color.getHSBColor(17f, 0.87f, 0.52f));
JButton ExitGame = new JButton("Exit Game");
ExitGame.addActionListener(this);
ExitGame.setActionCommand("Exit");
add(ExitGame );
}
public void actionPerformed(ActionEvent e) {
if("Exit".equals(e.getActionCommand())
System.exit(0);
}
}
This line looks like a syntax error: 这行看起来像语法错误:
add(new JButton("Exit Game"));
{
ExitGame.addActionListener(this);
}
I think it should be something like this: 我认为应该是这样的:
ExitGame= new JButton("Exit");
this.add(ExitGame);
ExitGame.addActionListener(this);
I haven't tested this, but I think with some tweaking you should be able to get it to do what you want it to. 我没有测试过,但是我认为通过一些调整,您应该能够使它完成您想要的操作。 I hope that works! 希望能成功!
-Frank -坦率
public void actionPerformed(ActionEvent e) {
if("Exit".equals(e.getActionCommand())
System.exit(0); System.exit(0); } }
As ActionlListener can be triggered by both Mouse and Keyboard, but now user only want to response mouse event, so change the action listener to mouselistener. 由于ActionlListener既可以由鼠标也可以由键盘触发,但是现在用户只想响应鼠标事件,因此将动作侦听器更改为mouselistener。 Tested and passed. 经过测试并通过。
public class LeftPanel extends JPanel implements ActionListener {
JButton ExitGame;
public LeftPanel(Tetris tetris) {
this.tetris = tetris;
setPreferredSize(new Dimension(400, 480));
setBackground(Color.getHSBColor(17f, 0.87f, 0.52f));
ExitGame= new JButton("Exit Game")
add(ExitGame);
ExitGame.addMouseListener(new MouseAdapter() {
public void mouseClicked(MouseEvent e) {
System.exit(0);
}
});
}
} }
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