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如何创建ChatHead风格的ImageView?

[英]How to create ChatHead style ImageView?

I've created an ImageView subclass which utilizes a BitmapShader , Paint , and the Canvas to draw the image into a circle creating a circular ImageView feel and look. 我创建了一个ImageView子类,该子类利用BitmapShaderPaintCanvas将图像绘制成一个圆形,从而创建圆形ImageView感觉和外观。 One thing Facebook's ChatHeads do is put a notification box on top of their ImageView stating how many new messages there are. Facebook的ChatHeads要做的一件事是在其ImageView顶部放置一个通知框,说明有多少新消息。 I would like to mimic this look and be able to apply a notification box on top of my CircularImageView . 我想模仿这种外观,并能够在我的CircularImageView顶部应用一个通知框。 Here is an example of what I'm talking about: 这是我正在谈论的示例:

在此处输入图片说明

Notice the red box with the number one in the photo? 注意到照片中带有第一位的红色框了吗? I would like to place something like that above my ImageView but am unsure how I would go about this. 我想在ImageView上方放置类似的内容,但不确定如何处理。 Perhaps I could override the onDraw method and use the drawText method on the canvas object but how would I provide the correct coordinates for the text? 也许我可以重写onDraw方法并在canvas对象上使用drawText方法,但是如何为文本提供正确的坐标? Are the coordinates relative to the ImageView ? 坐标相对于ImageView吗?

So, to sum it all up, what would be the best approach to placing a notifcation box over an ImageView ? 因此,总而言之,将通知框放在ImageView的最佳方法是什么?

The solution to my problem was precisely what I thought. 我的问题的解决方案正是我的想法。 I had to override the onDraw method and after drawing the Bitmap to the Canvas in a circle (already done before my question), I just had to call the drawText method on the Canvas instance which draws over whatever was previously drawn. 我必须重写onDraw方法,并在将Bitmap绘制到Canvas上一圈之后(已经在我的问题之前完成),我只需要在Canvas实例上调用drawText方法,该方法将覆盖先前绘制的内容。

Here's the code: 这是代码:

BitmapDrawable bitDraw = (BitmapDrawable) this.getDrawable();
Bitmap bitmap = bitDraw.getBitmap();

//paint for the text
Paint paint = new Paint();
paint.setAntiAlias(true);
paint.setColor(Color.WHITE);
paint.setTextSize((int) getTextSize() * scale);
paint.setShadowLayer(1f, 0f, 1f, Color.BLACK);

//draw the text to specific position
Rect bounds = new Rect();
paint.getTextBounds(String.valueOf(getNotificationAmount()), 0, String.valueOf(getNotificationAmount()).length(), bounds);
int x = bitmap.getWidth() - bounds.width();
int y = bitmap.getHeight() - bounds.height();
canvas.drawText(String.valueOf(getNotificationAmount()), x, y, paint);

Note, the bitmap object was already drawn to the canvas as a circle and was not the emphasis of this question, therefore I did not post that code. 请注意,位图对象已经作为圆形绘制到画布上了,并且不是此问题的重点,因此我没有发布该代码。 All that's left is playing around with the x and y values to get the appropriate positioning. 剩下的就是围绕x和y值进行操作以获得适当的位置。 Oh and if you want to put the red rectangle behind the text I assume you'd have to do something similar just with a rectangle. 哦,如果您想在文本后面放置红色矩形,我想您只需要对矩形做类似的事情。 I hope this helps anyone stuck with a similar problem! 希望这对任何遇到类似问题的人有所帮助!

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