简体   繁体   English

无法在JavaScript中加载音频文件

[英]Can't load audio file in javascript

Here is my code for load and play audio file . 这是我用于加载和播放音频文件的代码。

<!DOCTYPE HTML>
<html lang="en-US">
<head>
     <meta charset="UTF-8">
     <title>Test audio</title>
</head>
<body>
<script type="text/javascript">
    window.onload = function() {
        var audio = new Audio("../../data/audio/background.ogg");
        audio.preload = "auto";

        audio.addEventListener('ended', function() {
            alert('ended');
        }, false);
        audio.addEventListener('canplaythrough', function() {
            audio.loop = true;
            audio.play();
        }, false);

        audio.onerror = function(event) {
            console.log(event.code);
        }

        audio.load();
    }
</script>
</body>
</html>

But I can't run it on Chrome (Firefox or IE 9 are oke) because when load audio file, I always get the error 但是我无法在Chrome上运行它(Firefox或IE 9都可以使用),因为加载音频文件时,我总是会收到错误消息

错误

How can I fix my code ? 如何修复我的代码?

On Desktop Chrome you can do this automatically just in HTML without any Javascript. 在桌面版Chrome上,您可以仅使用HTML而无需任何Javascript来自动执行此操作。

<audio autoplay>
  <source src="test.ogg" type="audio/ogg">
  <source src="test.mp3" type="audio/mpeg">
  Sorry, no Audio support
</audio>

Your code in general should work. 您的代码通常应该可以工作。 I just put it into http://jsbin.com/usific/1 and added my own audio file and I can see it downloading the entire file, it looks like your server is not accepting the request, or you have put in an incorrect URL. 我只是将其放入http://jsbin.com/usific/1,并添加了自己的音频文件,可以看到它正在下载整个文件,看起来您的服务器未接受请求,或者您输入了不正确的文件网址。

This works for me: 这对我有用:

        var audioElement;
        audioElement = new Audio("");
        audioElement.addEventListener('ended', function() {
            this.currentTime = 0;
            this.play();
        }, false);

        document.body.appendChild(audioElement);
        audioElement.src = '../../data/audio/background.ogg';
        audioElement.id = "audioElement";

        audioElement.addEventListener('canplaythrough', function() {
            audioElement.play();
        }, false);

        audioElement.addEventListener('ended', function() {
            alert('ended');
        }, false);

        audioElement.onerror = function(event) {
           console.log(event.code);
        }

声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM