Following is what I have done so far:以下是我到目前为止所做的:
Made a very simple python (tornado based) websocket server that echo back what it gets.制作了一个非常简单的python(基于龙卷风)websocket服务器,该服务器回显了所得到的信息。
Made a separate javascript based game that I want to modify and make multiplayer.制作了一个单独的基于JavaScript的游戏,我想对其进行修改并使其成为多人游戏。
Things I need to know :我需要知道的事情:
I want to develop my python server so that it can handle multiplayer game.我想开发我的python服务器,以便它可以处理多人游戏。First requirement I guess would be to identify different users with uuid.我猜的第一个要求是用uuid标识不同的用户。But i dont know how to integrate it with websockets.但我不知道如何将其与websockets集成。
Other thing is to deploy it on facebook and have some features like invite friends, find a random player to play etc.另一件事是将其部署在Facebook上并具有一些功能,例如邀请朋友,寻找随机玩家等。