[英]Java: can't see my variable
I have this small little code but I don't know why it cannot read the value of the aa.width
from aa
class in ab
class. 我有这么小的代码,但是我不知道为什么它不能从
ab
类中的aa
类读取aa.width
的值。
I am trying to create a basic game. 我正在尝试创建一个基本的游戏。 The file
ab.java
has the print statement. 文件
ab.java
具有print语句。 I know I am not calling the function in aa
, but that's how java works. 我知道我没有在
aa
调用该函数,但这就是java的工作方式。 I thought I could just do aa.width
and I will get the value as it is a public variable...thanks for your help 我以为我可以做
aa.width
,我会得到值,因为它是一个公共变量...感谢您的帮助
aa.java : aa.java:
package com.Game;
import javax.swing.JFrame;
public class aa {
public static ab f= new ab();
public static int width = 600;
public static int height = 400;
public static void main(String args[]){
f.setSize(width,height);
f.setResizable(false);
f.setVisible(true);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setTitle("game first");
f.setLocationRelativeTo(null);
System.out.println("main window running!");
}
}
ab.java ab.java
package com.Game;
import java.awt.GridLayout;
import javax.swing.*;
public class ab extends JFrame {
/**
*
*/
private static final long serialVersionUID = 1L;
public ac panel;
public ab() {
panel = new ac(this);
setLayout(new GridLayout (1,1,0,0));
add(panel);
System.out.format("the value of width %d\n", aa.width);
}
}
it prints out : 它打印出来:
the value of width 0
main window running!
You are setting aa.width
variable after calling ab()
constructor. 您要在调用
ab()
构造函数之后设置aa.width
变量。 Move the public static int width = 600;
移动
public static int width = 600;
one line up and you are done. 一排,您就完成了。
I would like to suggest you also not to use too much public variables, instead each object should have its private variables and a setter/getter method. 我想建议您也不要使用过多的公共变量,而是每个对象都应具有其私有变量和setter / getter方法。 I suggest you also to check the structure of your game and the way you are trying to create it, if you are very new to java GUI and/or MVC (model view controller) maybe you want only to create a single class with what you need all inside or, one step further, a class handling the logic and a class handling all the graphics.
我建议您还检查游戏的结构以及尝试创建游戏的方式,如果您是Java GUI和/或MVC(模型视图控制器)的新手,也许您只想用自己的内容创建一个类需要所有内容,或者更进一步,需要一个类处理逻辑,并一个类处理所有图形。 If you do a great thinking before coding you probably will have a faster coding and debugging.
如果您在编码之前进行了认真的思考,则可能会更快地进行编码和调试。
I cannot tell you more because I cannot understand what your code wants to do. 我无法告诉您更多信息,因为我无法理解您的代码想要做什么。
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