[英]sending and receiving UDP packet on datagram socket in android
I have two classes,one sender class and the other is the receiver class.Both of the sending and receiving apps stops after few seconds and close down. 我有两个类,一个是发送者类,另一个是接收者类。发送和接收应用程序都在几秒钟后停止并关闭。 My sender class is : 我的发送者类是:
public class MainActivity extends Activity {
InetAddress receiverAddress;
DatagramSocket datagramSocket;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
try {
datagramSocket = new DatagramSocket(4444);
} catch (SocketException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
byte[] buffer = "0123456789".getBytes();
byte[] address="192.168.1.101".getBytes();
try {
receiverAddress = InetAddress.getByAddress(address);
} catch (UnknownHostException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
DatagramPacket packet = new DatagramPacket(
buffer, buffer.length, receiverAddress, 4444);
try {
datagramSocket.send(packet);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
My receiving or listening class is: 我的接收或听课是:
public class MainActivity extends Activity {
DatagramSocket datagramSocket;
DatagramPacket packet;
TextView tv1;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
tv1=(TextView)findViewById(R.id.textView1);
try {
datagramSocket = new DatagramSocket(80);
} catch (SocketException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
byte[] buffer = new byte[10];
packet = new DatagramPacket(buffer, buffer.length);
try {
datagramSocket.receive(packet);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
byte[] buff = packet.getData();
tv1.setText(buff.toString());
}
Thanks in advance for the help. 先谢谢您的帮助。
In Android you're not allowed to execute Network operations on the UIThread (Main-Thread) 在Android中,您不允许在UIThread(主线程)上执行网络操作
To Fix this: Copy your network-code to a new Thread and let it run. 解决此问题的方法:将网络代码复制到新的线程中,然后运行它。
The port numbers in the "new DatagramSocket(...)" calls look weird. “ new DatagramSocket(...)”调用中的端口号看起来很奇怪。 The client should create an "unbound" socket - simply use "new DatagramSocket();". 客户端应创建一个“未绑定”套接字-只需使用“ new DatagramSocket();”即可。 The sender should bind to the port that the client sends to, ie "new DatagramSocket(4444);". 发送方应绑定到客户端发送到的端口,即“ new DatagramSocket(4444);”。
Source and destination port number should be same. 源端口号和目标端口号应该相同。 Give same numbers in "DatagramSocket(xxx)". 在“ DatagramSocket(xxx)”中输入相同的数字。 xxx must be same in both programs. 两个程序中的xxx必须相同。
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