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如何更改UIElement的值

[英]How to change a value of UIElement

I have a WPF application and Canvas in there. 我有一个WPF应用程序和Canvas。 In Canvas I have a Rectangle. 在画布中我有一个矩形。 How can I change his properties, like Height or Width while program is already processing? 如何在程序处理过程中更改其属性,如高度或宽度? Something like: 就像是:

int index = 0; 
var childByIndex = canvas.Children[index]; 
childByIndex.SetValue(Height, 15);

你必须告诉你想要设置哪种类型的dp,如下所示:

((Rectangle)canvas.Children[index]).SetValue(Rectangle.HeightProperty, 15.0);

The easiest way would be to give your rectangle a name in XAML and then use it in your code: 最简单的方法是在XAML中为矩形命名,然后在代码中使用它:

<Canvas>
    <Rectangle x:Name="rect" />
</Canvas>
rect.Height = 15;

If for some reason you can't give your rectangle a name in XAML, you can cast your found object to Rectangle before doing the operation: 如果由于某种原因您无法在XAML中为矩形指定名称,则可以在执行操作之前将找到的对象RectangleRectangle

Rectangle rect = (Rectangle)childByIndex;
rect.Height = 15;

If you're looking to change an attached property, like the location in the canvas, you can do it like this: 如果您要更改附加属性,例如画布中的位置,您可以这样做:

Canvas.SetTop(rect, 10);
Canvas.SetLeft(rect, 20);

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