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CoreGraphics无法在iOS 7.0模拟器上运行

[英]CoreGraphics not working on iOS 7.0 simulator

I've been struggling with this since the iOS 7 alpha. 自iOS 7 Alpha以来,我一直在为此苦苦挣扎。 First I thought it was a bug on the alpha, but it's still happening, so I'm doing something wrong. 首先,我认为这是Alpha上的错误,但仍在发生,所以我做错了什么。

All around the app I'm drawing stuff like cell backgrounds, and such with CG, but in iOS 7 it's not displayed. 在整个应用程序中,我正在绘制诸如单元格背景之类的东西,以及CG之类的东西,但是在iOS 7中却不显示。

as an example: 举个例子:

@interface NewManagerCell : UITableViewCell
@end

@implementation NewManagerCell

- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier {
    self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
    if (self) {
        //some initialization code here
    }
    return self;
}
- (void)drawRect:(CGRect)rect {
    CGContextRef context = UIGraphicsGetCurrentContext();
    CGRect bounds = self.bounds;
    bounds.origin.y += 5; //inter-cell spacing
    bounds.size.height -= 5;

    CGFloat mx = CGRectGetMinX(bounds);
    CGFloat Mx = CGRectGetMaxX(bounds);
    CGFloat my = CGRectGetMinY(bounds);
    CGFloat cy = CGRectGetMinY(bounds)+CGRectGetHeight(bounds)*.375;
    CGFloat My = CGRectGetMaxY(bounds);

    CGContextBeginPath(context);

    CGContextMoveToPoint(context, mx, cy);
    CGContextAddLineToPoint(context, mx+cy-my, my);
    CGContextAddLineToPoint(context, Mx-cy+my, my);
    CGContextAddLineToPoint(context, Mx, cy);
    CGContextAddLineToPoint(context, Mx, My);
    CGContextAddLineToPoint(context, mx, My);
    CGContextAddLineToPoint(context, mx, cy);

    CGContextSetFillColorWithColor(context, [[UIColor colorWithPatternImage:[UIImage imageNamed:@"cell-pattern"]] CGColor]);
    CGContextFillPath(context);

    mx += 4+CGRectGetWidth(bounds)/4-CGRectGetHeight(bounds)*.375/16;
    Mx -= 4;
    my += 4;
    My -= 4;
    cy += 2;

    CGMutablePathRef path = CGPathCreateMutable();

    CGContextBeginPath(context);

    CGPathMoveToPoint(path, &CGAffineTransformIdentity, mx, my);
    CGPathAddLineToPoint(path, &CGAffineTransformIdentity, Mx-(cy-my), my);
    CGPathAddLineToPoint(path, &CGAffineTransformIdentity, Mx, cy);
    CGPathAddLineToPoint(path, &CGAffineTransformIdentity, Mx, My);
    CGPathAddLineToPoint(path, &CGAffineTransformIdentity, mx, My);
    CGPathAddLineToPoint(path, &CGAffineTransformIdentity, mx, my);

    CGContextAddPath(context, path);
    CGContextSetRGBFillColor(context, 1, 1, 1, 1);
    CGContextFillPath(context);

    CGContextAddPath(context, path);
    CGContextSetRGBStrokeColor(context, .69, .69, .69, 1);
    CGContextStrokePath(context);

    CGPathRelease(path);
}
@end

That worked in any flavor of iOS prior to 7 and now stopped working. 在7之前的任何版本的iOS中都可以使用,但现在停止了工作。 Does anybody have any clue about what's happening? 有人对发生的事情有任何线索吗?

尝试创建一个自定义UIView ,其中包含要绘制的代码,然后可以将SubView添加到单元格的根视图中。

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