[英]CanExecute of command doesn't work in listbox
I've a listbox that contains some "Application" objects. 我有一个包含一些“应用程序”对象的列表框。 An "Application" object can be started or stopped.
可以启动或停止“应用程序”对象。
For each element in my Listbox I've 2 buttons, the first to start application and the second to stop the application. 对于列表框中的每个元素,我有2个按钮,第一个按钮用于启动应用程序,第二个按钮用于停止应用程序。
But, when I click on Start button, the CanExecute of command "Stop" isn't reevaluated until I click inside the application, despite the "CommandManager.InvalidateRequerySuggested();" 但是,当我单击“开始”按钮时,尽管有“ CommandManager.InvalidateRequerySuggested();”,但直到我在应用程序内部单击后,才重新评估命令“ Stop”的CanExecute。
<ListBox Grid.Row="1" ItemsSource="{Binding Applications}" Grid.ColumnSpan="3" BorderThickness="0" Background="#FFE8E8E8" HorizontalContentAlignment="Stretch">
<ListBox.ItemTemplate>
<DataTemplate>
<Button Margin="5,0" Content = "Start"
Command="{Binding StartCommand}"
Visibility="{Binding IsRunning, Converter={Converters:InvertedBoolToVisibilityConverter}}"/>
<Button Margin="5,0" Content = "Stop"
Command="{Binding StopCommand}"
Visibility="{Binding IsRunning, Converter={Converters:BoolToVisibilityConverter}}"/>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
On ApplicationViewModel : 在ApplicationViewModel上:
public bool IsRunning
{
get
{
return this.m_IsRunning;
}
set
{
this.m_IsRunning = value;
this.OnPropertyChanged("IsRunning");
CommandManager.InvalidateRequerySuggested();
}
}
public ICommand StartCommand
{
get
{
if (this.m_StartCommand == null)
{
this.m_StartCommand = new RelayCommand(p => !this.IsRunning, p => this.Start());
}
return this.m_StartCommand;
}
}
public ICommand StopCommand
{
get
{
if (this.m_StopCommand == null)
{
this.m_StopCommand = new RelayCommand(p => this.IsRunning, p => this.Stop());
}
return this.m_StopCommand;
}
}
My RelayCommand Class : 我的RelayCommand类别:
public class RelayCommand : ICommand
{
#region Member Fields
/// <summary>
/// Contains the list of actions.
/// </summary>
private readonly Action<object> _execute;
/// <summary>
/// Contains the predicate _canExecute.
/// </summary>
private readonly Predicate<object> _canExecute;
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="RelayCommand"/> class.
/// </summary>
/// <param name="execute">The execute.</param>
public RelayCommand(Action<object> execute)
: this(null, execute)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="RelayCommand"/> class.
/// </summary>
/// <param name="canExecute">The can execute.</param>
/// <param name="execute">The execute.</param>
public RelayCommand(Predicate<object> canExecute, Action<object> execute)
{
if (execute == null)
{
throw new ArgumentNullException("execute");
}
this._execute = execute;
this._canExecute = canExecute;
}
#endregion // Constructors
#region ICommand Members
/// <summary>
/// Occurs when changes occur that affect whether or not the command should execute.
/// </summary>
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
/// <summary>
/// Defines the method that determines whether the command can execute in its current state.
/// </summary>
/// <param name="parameter">Data used by the command. If the command does not require data to be passed, this object can be set to null.</param>
/// <returns>
/// true if this command can be executed; otherwise, false.
/// </returns>
[DebuggerStepThrough]
public bool CanExecute(object parameter)
{
return this._canExecute == null ? true : this._canExecute(parameter);
}
/// <summary>
/// Defines the method to be called when the command is invoked.
/// </summary>
/// <param name="parameter">Data used by the command. If the command does not require data to be passed, this object can be set to null.</param>
public void Execute(object parameter)
{
this._execute(parameter);
}
#endregion
}
Try RaiseCanExecuteChanged()
of your StopCommand
directly in your handler of StartCommand
. 尝试
RaiseCanExecuteChanged()
您的StopCommand
直接在您的处理程序StartCommand
。
If you have implemented the your Command yourself, then you can add RaiseCanExecuteChanged to it like. 如果您自己实现了Command,则可以向其中添加RaiseCanExecuteChanged。 It will call CanExecuteChanged event
它将调用CanExecuteChanged事件
public void RaiseCanExecuteChanged()
{
if (CanExecuteChanged != null)
{
CanExecuteChanged(this, EventArgs.Empty);
}
}
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