[英]Undecorated JFrame shadow
How do you add a shadow to a undecorated jframe?如何为未修饰的 jframe 添加阴影?
From what I found online, you might be able to add the jframe to another black translucent window to give a shadow effect.根据我在网上找到的内容,您可以将 jframe 添加到另一个黑色半透明窗口以提供阴影效果。 Or somehow apply something like this to a JFrame:
或者以某种方式将这样的东西应用于 JFrame:
Border loweredBorder = new EtchedBorder(EtchedBorder.LOWERED);
setBorder(loweredBorder);
Either way I just want to know the best method or maybe a completely different way of getting the same effect like extending from another class and not jframe.无论哪种方式,我只想知道最好的方法,或者可能是一种完全不同的方式来获得相同的效果,例如从另一个类而不是 jframe 扩展。 I'm new to Java so I might be going down the wrong direction so any advice is appreciated.
我是 Java 新手,所以我可能会走错方向,所以任何建议都值得赞赏。
Basically, you need to make a series of layers.基本上,您需要制作一系列图层。
JFrame
ShadowPanel
import java.awt.AlphaComposite;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridBagLayout;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.border.EmptyBorder;
public class ShadowWindow {
public static void main(String[] args) {
new ShadowWindow();
}
public ShadowWindow() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
}
JFrame frame = new JFrame("Testing");
frame.setUndecorated(true);
frame.setBackground(new Color(0, 0, 0, 0));
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setContentPane(new ShadowPane());
JPanel panel = new JPanel(new GridBagLayout());
panel.add(new JLabel("Look ma, no hands"));
frame.add(panel);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class ShadowPane extends JPanel {
public ShadowPane() {
setLayout(new BorderLayout());
setOpaque(false);
setBackground(Color.BLACK);
setBorder(new EmptyBorder(0, 0, 10, 10));
}
@Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setComposite(AlphaComposite.SrcOver.derive(0.5f));
g2d.fillRect(10, 10, getWidth(), getHeight());
g2d.dispose();
}
}
}
MadProgammer,疯狂程序员,
frame.setBackground(new Color(0, 0, 0, 0));
is useless if you don't use also:如果你不使用也是没用的:
frame.setOpacity(1.0f);
Setting the default close operation to EXIT_ON_CLSE is bad, the app should close naturely with the end of both processes, so DISPOSE_ON_CLOSE is the right way, reserving the other one to "fix" bugs.将默认关闭操作设置为 EXIT_ON_CLSE 是不好的,应用程序应该在两个进程结束时自然关闭,所以 DISPOSE_ON_CLOSE 是正确的方法,保留另一个来“修复”错误。
frame.setContentPane(new ShadowPanel());
is useless if you use also (and after):如果您还使用(以及之后),则无用:
frame.add(panel);
ShadowPanel's constructor should start with: ShadowPanel 的构造函数应该以:
super(new GridBagLayout());
instead of:而不是:
setLayout(new GridBagLayout());
Additionnally, using a GridBagLayout to only add a single component is a bit disproportionned, isn't it ?另外,使用 GridBagLayout 仅添加单个组件有点不成比例,不是吗? What about a GridLayout(1, 1) or even a lazy BorderLayout ?
GridLayout(1, 1) 甚至懒惰的 BorderLayout 怎么样?
Return a new Dimension on each call on the preferred size (many of them are done by the machine, during a lot of operation, like repainting, etc) is very expensive.在每次调用首选大小时返回一个新维度(其中许多是由机器完成的,在大量操作期间,例如重新绘制等)非常昂贵。 You should return a variable defined in the constructor or the class.
您应该返回在构造函数或类中定义的变量。
Why override getPreferredSize(), but not getBackground(), nor isOpaque() ?为什么要覆盖 getPreferredSize(),而不是 getBackground() 和 isOpaque() ?
GraphicsD should be placed inside a try block to dispose of it inside a finally block. GraphicsD 应该放在 try 块内,以便在 finally 块内处理它。
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