[英]winapi: removing decoration
This looks like a duplicate but hear me first. 这看起来像重复的,但请先听我说。 This is more on the debugging side.
这更多是在调试方面。 I'm trying to remove the borders of my window using the method here .
我正在尝试使用此处的方法删除窗口的边框。
What are some things that will make these functions not work? 有哪些事情会使这些功能不起作用? Hiding windows using
ShowWindow(Handle, SW_HIDE)
doesn't work also. 使用
ShowWindow(Handle, SW_HIDE)
隐藏窗口也不起作用。 I've made my own Window class with many functions so I don't wanna paste my whole code here. 我已经创建了自己的具有许多功能的Window类,所以我不想在这里粘贴整个代码。
Here's my Initialization function for the window: 这是我的窗口初始化函数:
HRESULT SampleWindow::InitializeSimple(SampleWindow* win)
{
HRESULT hr;
HWND hWnd;
SampleWindow* sampleWin;
sampleWin = new SampleWindow();
aMWindowProps->Center();
hWnd = CreateWindowEx(
NULL,
aMWindowProps->aWindowClass,
aMWindowProps->aWindowTitle,
WS_OVERLAPPEDWINDOW,
aMWindowProps->aRealLeft,
aMWindowProps->aRealTop,
aMWindowProps->GetRelativePosWidth(),
aMWindowProps->GetRelativePosHeight(),
HWND_DESKTOP,
NULL,
*aMWindowProps->aHInstance,
sampleWin);
aMWindowProps->aHwnd = &hWnd;
hr = hWnd ? S_OK : E_FAIL;
win->aHwnd = &hWnd;
//ShowWindow(hWnd, SW_SHOWNORMAL);
return hr;
}
WindowProps
as you can see contains various info about the window being created. 如您所见,
WindowProps
包含有关正在创建的窗口的各种信息。 I also have a HWND
pointer variable in my class which points to the window handler. 我的类中还有一个
HWND
指针变量,它指向窗口处理程序。
Here are some things I've tried on my main, where sw2 is a pointer to my window class: 这是我在主设备上尝试过的一些东西,其中sw2是指向我的窗口类的指针:
ShowWindow(*sw2->aHwnd, SW_SHOW);
//ShowWindow(*sw2->aHwnd, nCmdShow);
LONG lStyle = GetWindowLong(*sw2->aHwnd, GWL_STYLE);
lStyle &= WS_POPUP;
//lStyle &= ~(WS_CAPTION | WS_THICKFRAME | WS_MINIMIZE | WS_MAXIMIZE | WS_SYSMENU);
SetWindowLong(*sw2->aHwnd, GWL_STYLE, lStyle);
//ShowWindow(*sw2->aHwnd, SW_MINIMIZE);
//ShowWindow(*sw2->aHwnd, SW_HIDE);
//ShowWindow(*sw2->aHwnd, SW_HIDE);
//SetWindowLong(*sw2->aHwnd, GWL_STYLE, GetWindowLong(*sw2->aHwnd, GWL_STYLE) && ~ WS_BORDER && ~ WS_SIZEBOX && ~ WS_DLGFRAME);
SetWindowPos(*sw2->aHwnd, HWND_TOP, sw2->aMWindowProps->aRealLeft, sw2->aMWindowProps->aRealTop, sw2->aMWindowProps->aRealWidth, sw2->aMWindowProps->aRealHeight, SWP_FRAMECHANGED);
//LONG lExStyle = GetWindowLong(*sw2->aHwnd, GWL_EXSTYLE);
//lExStyle &= ~(WS_EX_DLGMODALFRAME | WS_EX_CLIENTEDGE | WS_EX_STATICEDGE);
//SetWindowLong(*sw2->aHwnd, GWL_EXSTYLE, lExStyle);
//SetWindowPos(*sw2->aHwnd, NULL, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_NOOWNERZORDER);
I'd just like some suggestions on where to debug my code. 我只是想在哪里调试我的代码的一些建议。 I know the functions work as I've tested it on a much simpler window project (sample project from Microsoft).
我知道这些功能可以正常工作,因为我已经在一个更简单的窗口项目(Microsoft的示例项目)中对其进行了测试。
As Jonathan Potter already pointed out in his comment, your mistake is: 正如乔纳森·波特(Jonathan Potter)在评论中指出的那样,您的错误是:
aMWindowProps->aHwnd = &hWnd;
hr = hWnd ? S_OK : E_FAIL;
win->aHwnd = &hWnd;
where HWND hWnd is only valid in the scope of the current methode. 其中HWND hWnd仅在当前方法的范围内有效。 I guess that you defined aHwnd in your class as something like:
我猜您在类中将aHwnd定义为:
HWND *aHwnd; HWND * aHwnd;
which is at least unnecessary. 这至少是不必要的。 You seem to mistake a HANDLE (a HWND is nothing else) as a kind of instance/object itself.
您似乎将HANDLE(HWND别无其他)误认为是一种实例/对象本身。 It isn't, it is more like a pointer or reference.
并非如此,它更像是指针或引用。 You can always safely write:
您可以随时放心地写:
HWND myAttribute=hWnd;
As long as you use it in the same process. 只要您在同一过程中使用它。 (Window handles are even valid across process boundaries, but do not tell anyone about that).
(窗口句柄甚至可以跨进程边界有效,但是不要告诉任何人)。
I fact I know no situation where you keep a pointer to a handle instead of the handle itself. 我实际上我不知道您会保留指向句柄的指针而不是句柄本身的情况。
Notice, I explicit wrote about handles, as HWND are a kind of standard window handles. 注意,由于HWND是一种标准的窗口句柄,因此我明确地写了有关句柄的信息。
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