[英]Canvas - addEventListener not working simulating keypress
I have the below addEventListener
in one canvas game to control the keyboard events: 我在一个画布游戏中具有以下
addEventListener
来控制键盘事件:
document.addEventListener("keydown", keyDown, true);
document.addEventListener("keypress", keyPress, true);
And the below jQuery code that simulate the keypress event to start the game. 下面的jQuery代码模拟了启动游戏的按键事件。
$("#new").click(function(event) {
event.preventDefault(); // Stop the link click from doing anything.
var ev = jQuery.Event("keypress"); // Build an event to simulate keypress.
ev.which = 78; // Keycode for 'N' is 68
ev.ctrlKey = false; // Control key is down.
$(this).trigger(ev); // Fire!
});
If I press 'N' with my keyboard the canvas game is starting correctly, but when I click the #new
div nothing happens. 如果我用键盘按“ N”键,则画布游戏将正确启动,但是当我单击
#new
div时,什么也不会发生。
My canvas element: 我的画布元素:
<canvas width="500px" height="480px" tabindex="1" id="game"></canvas>
jQuery .trigger only runs events bound using jQuery, not addEventListener. jQuery .trigger仅运行使用jQuery绑定的事件,而不运行addEventListener。
You need to use 您需要使用
$(document).bind('keydown',function(){
or 要么
$(document).keydown(function(){
to be able to use jQuery trigger
. 能够使用jQuery
trigger
。 All or nothing jQuery. 全有或全无jQuery。
Alternatively, you could use native dispatchEvent
, but that's complicated, messy and not jQuery. 另外,您可以使用本机
dispatchEvent
,但这很复杂,杂乱而不是jQuery。
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