[英]How to create a canvas animation with one moving triangle/rectangle?
The Problem is, that the animation creates a triangle every frame. 问题是,动画每帧都会创建一个三角形。 But I want, that just one triangle moves / be animated.
但我想,只有一个三角形移动/动画。 How do I fix this?
我该如何解决? In the moment canvas draw a triangle on a random X and Y Position and moves to the left and after that to the right and so on.
此时,画布在随机的X和Y位置上绘制一个三角形,然后向左移动,然后向右移动,依此类推。 Every Frame canvas creates a new triangle but I just want that canvas animate one triangle.
每个Frame画布都会创建一个新的三角形,但我只希望该画布为一个三角形设置动画。
window.onload = function () {
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
var W = canvas.width = window.innerWidth;
var H = canvas.height = window.innerHeight;
var x = Math.floor(Math.random()*W);
var y = Math.floor(Math.random()*H);
var speed = 20;
function animate() {
reqAnimFrame = window.mozRequestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.msRequestAnimationFrame ||
window.oRequestAnimationFrame
;
reqAnimFrame(animate);
x += speed;
if(x <= 0 || x >= W - 300){
speed = -speed;
}
draw();
}
function draw() {
ctx.beginPath();
ctx.fillStyle = "rgba(0,204,142,0.5)";
ctx.moveTo(x,y);
ctx.lineTo(x + 150, y + (-180));
ctx.lineTo(x + 300, y);
ctx.scale(1,1);
ctx.rotate(Math.PI / 1);
ctx.fill();
}
animate();
};//onload function
You need to clear the canvas for each frame as well: 您还需要清除每一帧的画布:
function draw() {
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
ctx.beginPath();
ctx.fillStyle = "rgba(0,204,142,0.5)";
ctx.moveTo(x,y);
ctx.lineTo(x + 150, y + (-180));
ctx.lineTo(x + 300, y);
ctx.scale(1,1);
ctx.rotate(Math.PI / 1);
ctx.fill();
}
PS: You don't need that polyfill inside your animation loop, it will only eat unnecessary cycles. PS:您不需要在动画循环中使用该polyfill,它只会吃掉不必要的循环。 Put it in the beginning of the script and you'll be good, and you are also missing unprefixed version:
将其放在脚本的开头,您会感觉很好,并且还缺少未前缀的版本:
reqAnimFrame = window.requestAnimationFrame || /// you will need this too..
window.mozRequestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.msRequestAnimationFrame ||
window.oRequestAnimationFrame
;
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