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html和javascript游戏函数不会更改全局变量

[英]html and javascript game function not changing global variable

When X,Y, and Z are equal to 3 then locationName should be equal to Sol, but this is not the case. 当X,Y和Z等于3时,locationName应该等于Sol,但事实并非如此。 I believe the problem is with my variable name not being updated but it could be something else. 我相信问题出在我的变量名没有更新,但可能是其他原因。

<!DOCTYPE html>
<html>
<head>
    <title>Jordan's Space Explorer </title>

</head>
<body>
  <button onclick="goNorth()">Go North</button>
  <button onclick="goSouth()">Go South</button>
  <button onclick="goEast()">Go East</button>
  <button onclick="goWest()">Go West</button>
  <button onclick="goUp()">Go Up</button>
  <button onclick="goDown()">Go Down</button>
  <button onclick="locationQuery()">Where am I?</button>
  <button onClick="quit"()>Quit</button>

</body>

<script> 

// Confirm user wants to play.
confirm("Do you want to play Jordan's Space Explorer?");

alert("The game is working.");

// Declare start location.
var locationY = 0;
var locationX = 0;
var locationZ = 0; 
var locationName = "in Space";


//Go directions
function goNorth(){
    locationY ++;
    console.log("You head North.");
}

function goSouth(){
    locationY --;
    console.log("You head South.");
}

function goEast(){
    locationX ++;
    console.log("You head East");
}   

function goWest(){
    locationX --;
    console.log("You head West");
}

function goUp(){
    locationZ ++;
    console.log("You go up.");
}

function goDown(){
    locationZ --;
    console.log("You go down.");
}
function locationQuery(){
    console.log("X" +locationX);
    console.log("Y" +locationY);
    console.log("Z" +locationZ);
    console.log("You are " +locationName);
}

// Encounters
if(locationX === 3 && locationY === 3 && locationZ === 3){
 locationName = "Sol";
 alert("Arrived at " + locationName);
}
if(locationX===0  && locationY===0  && locationZ===0){
    alert("It worked.");
}    




</script>

</html>

I am new to programming and would appreciate any help. 我是编程新手,不胜感激。

The problem is that you execute your // Encounters part only once, at initialization. 问题是初始化时您只执行一次// Encounters part You should put it in a function : 您应该将其放在一个函数中:

function encounters(){
 if(locationX === 3 && locationY === 3 && locationZ === 3){
  locationName = "Sol";
  alert("Arrived at " + locationName);
 }
 if(locationX===0  && locationY===0  && locationZ===0){
    alert("It worked.");
 }    
}

and call that function every time you change the position : 并在每次更改位置时调用该函数:

function goDown(){
    locationZ --;
    console.log("You go down.");
    encounters();
}

Try with, 试试看,

function locationQuery(){
    console.log("X" +locationX);
    console.log("Y" +locationY);
    console.log("Z" +locationZ);
   // Encounters
 if(locationX === 3 && locationY === 3 && locationZ === 3){
  locationName = "Sol";
  alert("Arrived at " + locationName);
 }
  if(locationX===0  && locationY===0  && locationZ===0){
    alert("It worked.");
  }   
    console.log("You are " +locationName);

} }

Update locationName against given condition by invoking locationQuery() function 通过调用locationQuery()函数在给定条件下更新locationName

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