[英]draw after clicking button Android
I have started learning to develop apps for Android OS. 我已经开始学习为Android OS开发应用程序。 I am trying to draw a circle after the user clicks a button.
我试图在用户单击按钮后画一个圆。 My MainActivity looks like:
我的MainActivity看起来像:
public class MainActivity extends Activity {
EditText editText;
String message;
TextView display;
ImageView transOutput;
Paint paint;
Canvas c;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
editText = (EditText) findViewById(R.id.editText1);
//display = (TextView)findViewById(R.id.display);
Button basic_button = (Button) findViewById(R.id.button1);
basic_button.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
c = new Canvas();
c.drawColor(Color.CYAN);
// smooths
paint = new Paint();
paint.setAntiAlias(true);
paint.setColor(Color.RED);
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(4.5f);
// opacity
//p.setAlpha(0x80); //
c.drawCircle(50, 50, 30, paint);
}
});
}
I thought that placing the drawing functions in the onClick listener would do the trick. 我认为将绘图功能放在onClick侦听器中可以解决问题。 Eventually I will be adding more shapes.
最终,我将添加更多形状。 What am I missing?
我想念什么?
if you need to create a new Canvas, then you must define the Bitmap upon which drawing will actually be performed. 如果需要创建新的Canvas,则必须定义将在其上实际执行绘制的位图。
Bitmap b = Bitmap.createBitmap(100, 100, Bitmap.Config.ARGB_8888);
Canvas c = new Canvas(b);
http://developer.android.com/guide/topics/graphics/2d-graphics.html http://developer.android.com/guide/topics/graphics/2d-graphics.html
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