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使用ReceivedEventHandler从另一个类更新类形式的文本框

[英]Update a Textbox in Class Form from another Class with ReceivedEventHandler

I´m new to c# and I know that this topic has been solved before and I tried some of the solutions for about 3 days now but non of them worked, can you please help me? 我是c#的新手,我知道这个主题以前已经解决过了,我现在尝试了大约3天的某些解决方案,但没有一个可行,请您能帮我吗?

My problem is: I Have a class Form1 and a class connection . 我的问题是:我有一个类Form1和一个类connection The connection class handles the connection and communication with the serial port. connection类处理与串行端口的连接和通信。 Every time class connection receives some information the OnSerialDataReceived - Eventhandler is fired and the information string is saved in received_data . 每次类connection接收一些信息OnSerialDataReceived -事件处理程序被触发,信息字符串保存在received_data

Now I want to update the text of a textbox in Form1 which is called tb_received but I don´t know how to get a connection to tb_received from my connection class. 现在,我想更新Form1中一个名为tb_received的文本框的文本,但是我不知道如何从我的连接类中获取到tb_received连接。

Please help me, thanks. 请帮助我,谢谢。

Form1: Form1中:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;


    namespace mp6_Control_Rev1._0
    {
        public partial  class Form1 : Form 
        {
            Connection con;




            public  Form1()
            {
                InitializeComponent();

                con= new Connection();

                Disable();           
                bt_start_stop.Text = "Start";
                rb_pump.Checked = true;

                foreach (string port in con.Port())                                         
                {
                    dd_ports.Items.Add(port);
                }

            }

    ...............
    }


    Connection:#

    using System;
    using System.IO.Ports;
    using System.Threading;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Drawing;
    using System.Linq;
    using System.Reflection;
    using System.Windows.Forms;

    namespace mp6_Control_Rev1._0
    {
        public class Connection : Form
        {

            public string[] ports;
            public string received_data;
            public int data_received_flag = 0;                                  //Setzen durch Eventhandler 
            SerialPort serialPort1;








            public String[] Port()
            {
                ports = SerialPort.GetPortNames();                                
                return ports;                                                    


            }

            public bool check_port(string entry)
            {
                if (entry.Equals("avaible Ports"))                              
                {
                    MessageBox.Show("Please choose an avaible Port");
                    return false;
                }
                else
                {
                    return true;
                }
            }

            public void new_DataReceived()
            {
                serialPort1.DataReceived += new SerialDataReceivedEventHandler(OnSerialDataReceived);
            }

            public void OnSerialDataReceived(object sender, SerialDataReceivedEventArgs args)
            {
                MessageBox.Show("Serialdatareceived");
                received_data = serialPort1.ReadExisting();

                data_received_flag = 1;
            }

            public void start_connection(string port)
            {
                try
                {

                    serialPort1 = new SerialPort();


                    serialPort1.WriteTimeout = 500;
                    serialPort1.PortName = port;
                    serialPort1.BaudRate = 9600;
                    serialPort1.Parity = Parity.None;
                    serialPort1.DataBits = 8;
                    serialPort1.StopBits = StopBits.One;
                    serialPort1.Handshake = Handshake.None;
                    serialPort1.DtrEnable = true;

                    serialPort1.Open();
                }
                catch
                {
                    MessageBox.Show("Connection failed, please try again.");
                }
            }


            public void close_port()
            {
                serialPort1.Close();
            }

            public void send_string(string to_send)

            {    
                if (serialPort1.IsOpen)
                {
                    serialPort1.Write(to_send);       
                }
                else
                {
                    MessageBox.Show("Serial Port is closed, please connect !");
                }
            }
        }
    }

Add an event in your Connection class and have your main form listen to the event. 在Connection类中添加一个事件,并使主窗体侦听该事件。

Edit: Forgot the code. 编辑:忘记代码。

public class Connection
{
    public event Action<string> MessageReceivedEvent;

    public void fire()
    {
        if (this.MessageReceivedEvent != null) MessageReceivedEvent("message");
    }

}
public partial class Form1 : Form
{
    private void Form1_Load(object sender, System.EventArgs e)
    {
        Connection con = new Connection();
        con.MessageReceivedEvent += new System.Action<string>(HandleMessage);

    }


    private void HandleMessage(string message)
    {
        //Update your textbox here
    }



    public Form1()
    {
        InitializeComponent();

    }

}

from your code, I don't see a declared textbox named tb_received in form1. 从您的代码中,我没有在form1中看到名为tb_received的已声明文本框。 anyway, you should be able to expose a public variable (maybe the tb_received) and then set it's value to received_data when the event handler is fired. 无论如何,您应该能够公开一个公共变量(也许是tb_received),然后在触发事件处理程序时将其值设置为receive_data。 see a similar situation(answered) here: Access variable from other namespaces 在这里看到类似的情况(已回答): 从其他命名空间访问变量

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