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编译时检查是模板类型还是向量

[英]Check at compile-time is a template type a vector

I can imagine the following code:我可以想象以下代码:

template <typename T> class X
{
  public:
   T container;

   void foo()
   {
      if(is_vector(T))
         container.push_back(Z);
      else
         container.insert(Z);
   }
}

// somewhere else...

X<std::vector<sth>> abc;
abc.foo();

How to write it, to successfully compile?怎么写,才能编译成功? I know type traits, but when I'm defining:我知道类型特征,但是当我定义时:

template<typename T> struct is_vector : public std::false_type {};

template<typename T, typename A>
struct is_vector<std::vector<T, A>> : public std::true_type {};

It doesn't compile:它不编译:

error: no matching function for call to 'std::vector<sth>::insert(Z)'

static_assert also isn't that what I'm looking for. static_assert 也不是我要找的。 Any advices?有什么建议吗?

Here's a short example of what I want to achieve (SSC这是我想要实现的一个简短示例(SSC C C E): http://ideone.com/D3vBph E): http://ideone.com/D3vBph

It is named tag dispatching : 它被命名为tag dispatching:

#include <vector>
#include <set>
#include <type_traits>

template<typename T> struct is_vector : public std::false_type {};

template<typename T, typename A>
struct is_vector<std::vector<T, A>> : public std::true_type {};

template <typename T>
class X {
    T container;

    void foo( std::true_type ) {
        container.push_back(0);
    }
    void foo( std::false_type ) {
        container.insert(0);
    }
public:
    void foo() {
        foo( is_vector<T>{} );
    }
};

// somewhere else...
int main() {
    X<std::vector<int>> abc;
    abc.foo();

    X<std::set<int>> def;
    def.foo();
}

An alternative worth considering is to detect the presence of the push_back function using SFINAE. 另一个值得考虑的方法是使用SFINAE检测push_back函数的存在。 This is slightly more generic since it'll translate to other containers that implement push_back. 这稍微更通用,因为它将转换为实现push_back的其他容器。

template<typename T>
struct has_push_back
{
    template<typename U>
    static std::true_type test(
        decltype((void(U::*)(const typename U::value_type&)) &U::push_back)*);

    template<typename>
    static std::false_type test(...);

    typedef decltype(test<T>(0)) type;
    static constexpr bool value = 
        std::is_same<type, std::true_type>::value;
};

Note that it currently only detects push_back(const T&) and not push_back(T&&) . 请注意,它目前只检测push_back(const T&)而不是push_back(T&&) Detecting both is a little more complicated. 检测两者有点复杂。

Here's how you make use of it to actually do the insert. 以下是您如何利用它来实际插入。

template<typename C, typename T>
void push_back_impl(C& cont, const T& value, std::true_type) {
    cont.push_back(value);
}

template<typename C, typename T>
void push_back_impl(C& cont, const T& value, std::false_type) {
    cont.insert(value);
}

template<typename C, typename T>
void push_back(C& cont, const T& value) { 
    push_back_impl(cont, value, has_push_back<C>::type());
}

std::vector<int> v;
push_back(v, 1);

std::set<int> s;
push_back(s, 1);

Honestly, this solution became a lot more complicated then I originally anticipated so I wouldn't use this unless you really need it. 老实说,这个解决方案比我原先预期的要复杂得多,所以除非你真的需要,否则我不会使用它。 While it's not too hard to support const T& and T&& , it's even more arcane code that you have to maintain which is probably not worth it in most cases. 虽然支持const T&T&&并不是很难,但是你需要维护更加神秘的代码,这在大多数情况下可能都不值得。

Using insert only: 仅使用插入:

#include <iostream>
#include <vector>
#include <set>

template <typename T>
class X
{
    public:
    T container;

    template <typename U>
    void insert(const U& u) {
        container.insert(container.end(), u);
    }
};

int main() {
    X<std::vector<int>> v;
    v.insert(2);
    v.insert(1);
    v.insert(0);

    for(std::vector<int>::const_iterator pos = v.container.begin();
        pos != v.container.end();
        ++pos)
    {
        std::cout << *pos;
    }
    std::cout << '\n';

    X<std::set<int>> s;
    s.insert(2);
    s.insert(1);
    s.insert(0);

    for(std::set<int>::const_iterator pos = s.container.begin();
        pos != s.container.end();
        ++pos)
    {
        std::cout << *pos;
    }
    std::cout << '\n';
}

Here's the typical method using void_t: 这是使用void_t的典型方法:

template <typename T>
using void_t = void;  // C++17 std::void_t

template <typename C, typename = void>  // I'm using C for "container" instead of T, but whatever.
struct has_push_back_impl : std::false_type {};

template <typename C>
struct has_push_back_impl<C, void_t<decltype(std::declval<C>().push_back(typename C::value_type{}))>>
    : std::true_type {};  // Note that void_t is technically not needed in this case, since the 'push_back' member function actually returns void anyway, but it the general method to pass the type into void_t's template argument to obtain void.  For example, the 'insert' function from std::set and std::map do NOT return void, so 'has_insert' will need to use void_t.

template <typename C>
using has_push_back = has_push_back_impl<C>;  // void passed to the second template argument by default, thus allowing the second specialization to be used instead of the primary template whenever C has a push_back member function.

This method will work for has_insert for associative containers, even though std::set , std::map 's insert function return std::pair<typename T::iterator, bool> while std::multimap::insert returns std::multimap::iterator (this is one case where Ze Blob's method will not work). 这个方法适用于关联容器的has_insert ,即使std::setstd::mapinsert函数返回std::pair<typename T::iterator, bool>std::multimap::insert返回std::multimap::iterator (这是Ze Blob的方法不起作用的一种情况)。

If you use constexpr if , you were doing it right. 如果你使用constexpr if ,你做得对。 This C++17 code compiles: 这个C ++ 17代码编译:

#include <iostream>
#include <type_traits>
#include <vector>
#include <list>

template<typename T> struct is_vector : public std::false_type {};

template<typename T, typename A>
struct is_vector<std::vector<T, A>> : public std::true_type {};


template <typename T>
class X
{
  public:
   T container;

   void foo()
   {
      if constexpr(is_vector<T>::value){
        std::cout << "I am manipulating a vector" << std::endl;
        // Can access container.push_back here without compilation error
      }
      else {
         std::cout << "I am manipulating something else" << std::endl;
      }
   }
};

int main() {
    X<std::vector<int>> abc;
    abc.foo(); // outputs "I am manipulating a vector"

    X<std::list<int>> def;
    def.foo(); // outputs "I am manipulating something else"
}

in C++20 using requires expression:在 C++20 中使用 requires 表达式:

template<class T>
static constexpr bool is_vector_v = requires {
    typename T::value_type;
    std::is_same_v<T, typename std::vector<typename T::value_type> >;
};

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