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在Unity中缩放GameObject

[英]Scale GameObject in Unity

How can I increase / decrease the size of objects in Unity? 如何增加/减少Unity中对象的大小?

Example: 例:

public GameObject sprite; public GameObject精灵;

public float scale = 2.0f; 公共浮动比例= 2.0f;

void ScaleResolution() void ScaleResolution()

{ {

sprite = sprite*scale; sprite = sprite * scale; //epic string! //史诗串!

} }

它是transform组件的属性

sprite.transform.localScale = new Vector3(2.0f, 2.0f, 2.0f);

Position, Rotation & Scale are properties of transform so you need to modify if as follows: 位置,旋转和缩放是变换的属性,因此您需要修改如下:

public GameObject sprite;

public float scale = 2.0f;

void ScaleResolution()

{

sprite.transform.localScale = new Vector3(scale, scale, scale);
}

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