[英]Qt Signals & Slots: How do I get the data which was changed?
I have a QStandardModel. 我有一个QStandardModel。 I connect its itemChanged signal to my own slot.
我将其itemChanged信号连接到我自己的插槽。
m_model = new QStandardItemModel(this);
connect(m_model, SIGNAL(itemChanged(QStandardItem*)), this, SLOT(changed(QStandardItem*)));
The slot looks like this: 插槽看起来像这样:
void Class::changed(QStandardItem * item) {
// ui->pushButton->setText("change");
QString name = item->parent()->data().toString();
ui->pushButton->setText(item->data().toString());
}
The pushButton text will change to "change", so my slot seems to work. pushButton文本将更改为“ change”,因此我的广告位似乎可以正常工作。 However, item->data().toString() is always empty.
但是,item-> data()。toString()始终为空。
How do I do this right? 我该怎么做对?
I think you should use QStandardItem::text()
method. 我认为您应该使用
QStandardItem::text()
方法。 Like this: QString name = item->parent()->text();
像这样:
QString name = item->parent()->text();
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