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如何在某个SKScene上显示iAd并将其隐藏在另一个SKScene上

[英]How to show iAd on a certain SKScene and hide it on the other one

I'm making a simple game and I would like to add an iAd at the top of the Game Over Screen. 我正在制作一个简单的游戏,我想在“屏幕游戏”的顶部添加一个iAd I could add it on to the UIViewController , but then it would show up while playing, which is something I don't want. 我可以将其添加到UIViewController ,但是随后它会在播放时显示,这是我不想要的。

Is there a way to make the iAd appear only on a certain SKScene ? 有没有办法让iAd仅出现在某个SKScene Thanks for all your help! 感谢你的帮助!

The most clean solution is to declare and implement a protocol to let the UIViewController know that it should hide the ad. 最干净的解决方案是声明并实现协议,以使UIViewController知道应隐藏广告。

@protocol MySceneDelegate <NSObject>
- (void)hideAd;
- (void)showAd;
@end

@interface MyScene : SKScene
@property (weak) id <MySceneDelegate> delegate;
@end

View controller that shows the scene should implement a hideAd method and set itself as a delegate of the scene. 显示场景的视图控制器应实现hideAd方法,并将其自身设置为场景的委托。 Example: 例:

- (void)viewDidLoad
{
    [super viewDidLoad];

    // Configure the view, etc.
    ...

    // Set the delegate
    [scene setDelegate:self];

    // Present the scene.
    [skView presentScene:scene];
}

Then in the scene you don't want to show an ad, you can call the hideAd method of the view controller which was set as a delegate: 然后,在您不想展示广告的场景中,可以调用设置为委托的视图控制器的hideAd方法:

-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event 
{
    /* Called when a touch begins */

    if ([_delegate respondsToSelector:@selector(hideAd)])
    {
        [_delegate performSelector:@selector(hideAd)];
    }
}

You can tell the view controller to show the ad in the same way. 您可以告诉视图控制器以相同的方式展示广告。 Hope it helps. 希望能帮助到你。

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