[英]iOS drawing circle Path for percent state
i try to draw a circle for a given percent value (like if i have 25% i just draw a quarter of the circle). 我尝试绘制一个给定百分比值的圆(例如,如果我有25%,我就画一个圆的四分之一)。 At the moment im just able to draw a full circle within my view.
目前,我只能在我的视线范围内画出一个完整的圆圈。 Any ideas to my problem?
对我的问题有什么想法吗?
Code atm: 代码atm:
- (UIBezierPath *)makeCircleAtLocation:(CGPoint)location radius:(CGFloat)radius
{
self.circleCenter = location;
self.circleRadius = radius;
UIBezierPath *path = [UIBezierPath bezierPath];
[path addArcWithCenter:self.circleCenter
radius:self.circleRadius
startAngle:0.0
endAngle:M_PI * 2.0
clockwise:YES];
return path;
}
- (void)drawCircleForLocation{
CGPoint location = CGPointZero;
location.x = self.frame.size.width/2;
location.y = self.frame.size.height/2;
CAShapeLayer *shapeLayer = [CAShapeLayer layer];
shapeLayer.path = [[self makeCircleAtLocation:location radius:9] CGPath];
shapeLayer.strokeColor = [[UIColor whiteColor] CGColor];
shapeLayer.fillColor = nil;
shapeLayer.lineWidth = 1.5;
[self.layer addSublayer:shapeLayer];
}
2 Pi RAD = 360° = full circle. 2 Pi RAD = 360°=整圈。 25% of circle = 2 PI * 25%
圆的25%= 2 PI * 25%
- (UIBezierPath *)makeCircleAtLocation:(CGPoint)location radius:(CGFloat)radius percent:(CGFloat)percent
{
self.circleCenter = location; //????
self.circleRadius = radius; //????
UIBezierPath *path = [UIBezierPath bezierPath];
[path addArcWithCenter:location
radius:radius
startAngle:0.0
endAngle:((M_PI * 2.0) * percent)
clockwise:YES];
[path addLineToPoint:location];
[path closePath];
return path;
}
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