[英]Cordova - Why is camera.getpicture not working?
I am trying to get the camera feature to work. 我正在尝试使相机功能正常工作。 I am testing on a connected samsung galaxy tablet. 我正在连接的三星银河平板电脑上进行测试。 The app launches successfully, but navigator.camera.getpicture
does not launch the camera. 该应用程序成功启动,但是navigator.camera.getpicture
无法启动相机。 Can you help with this? 你能帮忙吗?
Here are the steps I followed: I created a cordova hello project using the following steps on (Windows 7): 我遵循的步骤如下:在(Windows 7)上使用以下步骤创建了cordova hello项目:
PART A: (setup cordova) (steps from this answer here ): C:> npm install -g cordova
A部分:(安装cordova) (从此处获得此答案的步骤): C:> npm install -g cordova
From command prompt, navigate to the folder you want to create your project using: 在命令提示符下,使用以下命令导航到要创建项目的文件夹:
cordova create hello com.example.hello HelloWorld
cd hello
Define the OS you want to suppport for example:
cordova platform add wp8
Install plugins (If needed). For example we want the following:
cordova plugin add org.apache.cordova.device
cordova plugin add org.apache.cordova.camera
cordova plugin add org.apache.cordova.media-capture
cordova plugin add org.apache.cordova.media
Part B: Add code for testing camera features (from code from Cordova camera docs ) Replaced index.html code with the following code: B部分:添加用于测试相机功能的代码(来自Cordova camera docs的代码)用以下代码替换index.html代码:
<!DOCTYPE html>
<html>
<head>
<title>Capture Photo</title>
<script type="text/javascript" charset="utf-8" src="cordova-2.2.0.js"></script>
<script type="text/javascript" charset="utf-8">
var pictureSource; // picture source
var destinationType; // sets the format of returned value
// Wait for Cordova to connect with the device
//
document.addEventListener("deviceready", onDeviceReady, false);
// Cordova is ready to be used!
//
function onDeviceReady() {
pictureSource = navigator.camera.PictureSourceType;
destinationType = navigator.camera.DestinationType;
}
// Called when a photo is successfully retrieved
//
function onPhotoDataSuccess(imageData) {
// Uncomment to view the base64 encoded image data
// console.log(imageData);
// Get image handle
//
var smallImage = document.getElementById('smallImage');
// Unhide image elements
//
smallImage.style.display = 'block';
// Show the captured photo
// The inline CSS rules are used to resize the image
//
smallImage.src = "data:image/jpeg;base64," + imageData;
}
// Called when a photo is successfully retrieved
//
function onPhotoURISuccess(imageURI) {
// Uncomment to view the image file URI
// console.log(imageURI);
// Get image handle
//
var largeImage = document.getElementById('largeImage');
// Unhide image elements
//
largeImage.style.display = 'block';
// Show the captured photo
// The inline CSS rules are used to resize the image
//
largeImage.src = imageURI;
}
// A button will call this function
//
function capturePhoto() {
alert('taking photo');
// Take picture using device camera and retrieve image as base64-encoded string
navigator.camera.getPicture(onPhotoDataSuccess, onFail, {
quality: 50,
destinationType: destinationType.DATA_URL
});
}
// A button will call this function
//
function capturePhotoEdit() {
// Take picture using device camera, allow edit, and retrieve image as base64-encoded string
navigator.camera.getPicture(onPhotoDataSuccess, onFail, {
quality: 20, allowEdit: true,
destinationType: destinationType.DATA_URL
});
}
// A button will call this function
//
function getPhoto(source) {
// Retrieve image file location from specified source
navigator.camera.getPicture(onPhotoURISuccess, onFail, {
quality: 50,
destinationType: destinationType.FILE_URI,
sourceType: source
});
}
// Called if something bad happens.
//
function onFail(message) {
alert('Failed because: ' + message);
}
</script>
</head>
<body>
<button onclick="capturePhoto();">Capture Photo</button> <br>
<button onclick="capturePhotoEdit();">Capture Editable Photo</button> <br>
<button onclick="getPhoto(pictureSource.PHOTOLIBRARY);">From Photo Library</button><br>
<button onclick="getPhoto(pictureSource.SAVEDPHOTOALBUM);">From Photo Album</button><br>
<img style="display:none;width:60px;height:60px;" id="smallImage" src="" />
<img style="display:none;" id="largeImage" src="" />
</body>
</html>
Part C :Run the app on connected device (Samsung Galaxy tab) C部分:在连接的设备上运行应用程序(三星Galaxy标签)
cordova run android
The app launches successfully on the tablet, BUT the buttons in index.html do not launch the camera. 该应用程序可在平板电脑上成功启动,但index.html中的按钮不会启动相机。 Why is this? 为什么是这样? I am not sure how to even debug this situation. 我不确定如何调试这种情况。 Can you shed some light on this? 您能对此有所了解吗?
I don't know why you have src="cordova-2.2.0.js"
, simply change it to src=cordova.js
and it should work. 我不知道为什么会有src="cordova-2.2.0.js"
,只需将其更改为src=cordova.js
使用。
For debugging have a look at adb logcat
. 要进行调试,请查看adb logcat
。
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