[英]Persisting programmatically added preferences in android
basically what I want is this: 基本上我想要的是:
-> I have some settings that (of course) can be modified by the user, on of it is the 'number of cubes' ->我有一些设置(当然)可以由用户修改,其中一个是“多维数据集数量”
-> There is an other setting which depends on this setting (movement) ->还有其他设置取决于此设置(运动)
----> if there is one cube the setting is disabled (this works) ---->如果有一个多维数据集,则该设置被禁用(有效)
----> if there are two cubes there are two options for movement and the setting is enabled (this works too) ---->如果有两个多维数据集,则有两个移动选项,并且启用了设置(这也可行)
----> if there are four cubes there needs to be a choice added for movement and here lays my problem: ---->如果有四个立方体,则需要为移动添加一个选择,这就是我的问题:
I can programmatically change the value of the ListPreference to add this setting but: 我可以以编程方式更改ListPreference的值以添加此设置,但是:
-> when the user sets the added value "paired" ->当用户将附加值设置为“成对”时
and 和
-> (s)he moves away from the settings, the setting is read correctly ->(s)他离开设置,正确读取了设置
however 然而
-> when the users moves back to the settings the setting is set to the first element of the list(synchronized), not being the choice (s)he made earlier ->当用户返回到设置时,该设置将设置为列表的第一个元素(已同步),而不是他之前做出的选择
-> the setting (paired) is remembered by the SharedPreferences instance which I get by calling: ->我通过调用以下方法获得的SharedPreferences实例会记住设置(配对):
PreferenceManager.getDefaultSharedPreferences(context);
but when moving to the settings again shows the wrong value for the setting (which nobody wants) 但是当再次移动到设置时,会显示错误的设置值(没人想要)
How do I persist a programmatically added value? 如何坚持以编程方式增加价值?
Of course the reason is that I read the preferences.xml again when the Activity is resumed, but I don't know how to persist the choice made by the user when the Activity is recreated. 当然,原因是当恢复活动时我再次读取了preferences.xml,但是我不知道如何在重新创建活动时保持用户所做的选择。
This is my code: (the two methods that matter) 这是我的代码:(这两个方法很重要)
public class SettingsActivity extends PreferenceActivity implements
SharedPreferences.OnSharedPreferenceChangeListener {
@Override
public void onCreate(Bundle savedInstanceState) {
Log.d("SA", "onCreate");
super.onCreate(savedInstanceState);
addPreferencesFromResource(R.xml.preferences);
updateLists();
}
private void updateLists() {
Log.d("SA", "updateLists");
Preference numberOfCubesPref = findPreference("numberOfCubes");
Preference tupleTypePref = findPreference("tuple");
Preference movementTypePref = findPreference("movement_type");
Preference pictureDistributionPref = findPreference("distribution_of_pictures");
ListPreference numberOfCubesListPref = (ListPreference) numberOfCubesPref;
if(numberOfCubesListPref.getEntry() == null){
numberOfCubesListPref.setValueIndex(0);
}
numberOfCubesPref.setSummary(numberOfCubesListPref.getEntry());
ListPreference movementTypeListPref = (ListPreference) movementTypePref;
if(movementTypeListPref.getEntry() == null){
movementTypeListPref.setValueIndex(0);
}
if (numberOfCubesListPref.getEntry().equals("Four")) {
movementTypePref.setEnabled(true);
pictureDistributionPref.setEnabled(true);
CharSequence[] oldEntries = movementTypeListPref.getEntries();
if (oldEntries.length == 2) {
Log.d("SA","length is twoo");
CharSequence[] newEntries = new CharSequence[oldEntries.length + 1];
newEntries[0] = oldEntries[0];
newEntries[1] = "Paired";
newEntries[2] = oldEntries[1];
movementTypeListPref.setEntries(newEntries);
CharSequence[] oldEntryValues = movementTypeListPref
.getEntryValues();
CharSequence[] newEntryValues = new CharSequence[oldEntryValues.length + 1];
newEntryValues[0] = oldEntryValues[0];
newEntryValues[1] = "Paired";
newEntryValues[2] = oldEntryValues[1];
movementTypeListPref.setEntryValues(newEntryValues);
}
} else if (numberOfCubesListPref.getEntry().equals("Two")) {
movementTypePref.setEnabled(true);
pictureDistributionPref.setEnabled(true);
CharSequence[] oldEntries = movementTypeListPref.getEntries();
if (oldEntries.length == 3) {
CharSequence[] newEntries = new CharSequence[oldEntries.length - 1];
newEntries[0] = oldEntries[0];
newEntries[1] = oldEntries[2];
movementTypeListPref.setEntries(newEntries);
CharSequence[] oldEntryValues = movementTypeListPref
.getEntryValues();
CharSequence[] newEntryValues = new CharSequence[oldEntryValues.length - 1];
newEntryValues[0] = oldEntryValues[0];
newEntryValues[1] = oldEntryValues[2];
movementTypeListPref.setEntryValues(newEntryValues);
}
} else {
movementTypePref.setEnabled(false);
pictureDistributionPref.setEnabled(false);
}
ListPreference pictureDistributionListPref = (ListPreference) pictureDistributionPref;
ListPreference tupleTypeListPref = (ListPreference) tupleTypePref;
if(tupleTypeListPref.getEntry() == null){
tupleTypeListPref.setValueIndex(0);
}
CharSequence[] entries = pictureDistributionListPref.getEntries();
CharSequence target, replacement;
if (tupleTypeListPref.getEntry().equals("Two of the same kind")) {
target = "Triplet";
replacement = "Pair";
} else {
target = "Pair";
replacement = "Triplet";
}
for (int i = 0; i < entries.length; i++) {
entries[i] = ((String) entries[i]).replace(target, replacement);
}
pictureDistributionListPref.setEntries(entries);
if(pictureDistributionListPref.getEntry() == null){
pictureDistributionListPref.setValueIndex(0);
}
tupleTypePref.setSummary(tupleTypeListPref.getEntry());
movementTypePref.setSummary(movementTypeListPref.getEntry());
pictureDistributionPref.setSummary(pictureDistributionListPref.getEntry());
}
and my preferences.xml (relevant piece): 和我的preferences.xml(相关部分):
<ListPreference
android:dialogTitle="@string/choose_movement_type"
android:enabled="false"
android:entries="@array/movement_type_entries"
android:entryValues="@array/movement_type_values"
android:key="movement_type"
android:title="@string/movement_type" />
and strings.xml: (relevant piece) 和strings.xml :(相关部分)
<string name="movement_type">Movement type</string>
<string name="choose_movement_type">How do you want to control the cubes?</string>
<string-array name="movement_type_entries">
<item>Synchronized</item>
<item>Independent</item>
</string-array>
<string-array name="movement_type_values">
<item>Synchronized</item>
<item>Independent</item>
</string-array>
The activity is called from within an other activity like this: 该活动是从其他活动中调用的,如下所示:
settings.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
Intent myIntent = new Intent(MainActivity.this,
SettingsActivity.class);
MainActivity.this.startActivity(myIntent);
}
});
any help/comments/tips are welcome :) 欢迎任何帮助/评论/提示:)
S. S.
it looks like you are modifying the preference temporary. 看来您正在修改临时偏好。 to save the prefrences and be sure it remains the same, use sharedPreferencesTurbo
要保存首选项并确保它保持不变,请使用sharedPreferencesTurbo
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