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Q.js,promises,classes和“this”,上下文是什么?

[英]Q.js, promises, classes and “this”, what is the context?

I'm completely confused about the context inside a Q promise. 我对Q承诺中的上下文感到困惑。 I don't think that's Q specific, but general with all promises. 我不认为这是Q的具体,但一般都有所有的承诺。 What the hell is the context of this inside a class? 到底是什么的情况下this一个类里面呢?

This code uses TypeScript, everything is static now, because I basically failed to do anything non-static. 这段代码使用TypeScript,现在一切都是静态的,因为我基本上没有做任何非静态的事情。 This code works fine. 这段代码工作正常。

I tried to add a private _config; 我试图添加一个private _config; instance variable and use the _getConfig method to set the _config in the constructor. 实例变量并使用_getConfig方法在构造函数中设置_config But when I used this._config inside the method checkMongodbConnection , well, it wasn't the same object as what was returned by the _getConfig() method. 但是当我在方法checkMongodbConnection使用this._config时,它与_getConfig()方法返回的对象不同。 (I watched variable states in debug mode) (我在调试模式下观察了变量状态)

So I guess that this , inside a class, because I call the code from a Q promise, don't have the class instance context. 所以我猜this ,在一个类中,因为我从一个Q promise中调用代码,没有类实例上下文。

I'm wondering if using promises is a good idea after all, if I run into context issues the code will just be a lot more difficult to understand and to debug. 我想知道,如果使用的承诺是一个好主意,毕竟,如果我碰上的语境问题的代码将只是很多更难理解和调试。 I would appreciate to understand why and made a choice in consequence. 我很感激理解为什么并做出选择。 I don't want to lost the class instance context, that's way too much tricky. 我不想丢失类实例上下文,这太麻烦了。 I'm afraid to use a technology that will actually makes things more complicated, I prefer callback hell to that. 我害怕使用一种让事情变得更复杂的技术,我更喜欢回调地狱

///<reference path='./def/defLoader.d.ts'/>    
export class App {

    /**
     * Constructor.
     * Load the config.
     * @return {}
     */
    private static _getConfig(){
        if(typeof __config !== "undefined"){
            return __config;
        }else{
            require('./../../shared/lib/globals/services');
            return configHelper.load('_serverConfig', require('./../../shared/config/_serverConfig.json').path.config, __dirname + '/../../');
        }
    }

    /**
     * Check that the mongoose connection open correctly, meaning that the mongod process is running on the host.
     * @return {Q.Promise<T>|Function}
     */
    public static checkMongodbConnection(){
        var config = App._getConfig();

        // Building promise
        var deferred: any = Q.defer();

        if(config.game.checkMongodb){
            // Retrieves the mongoose configuration file, the env doesn't matter here.
            var mongodbConfig = require('./../../shared/config/mongodb.json')['development'];

            // Try mongoose connexion
            mongoose.connect('mongodb://' + mongodbConfig.host + '/' + mongodbConfig.database);

            // Bind connexion
            var db: mongoose.Connection = mongoose.connection;

            // Get errors
            db.on('error', function(err) {
                deferred.reject('Mongodb is not running, please run the mongod process: \n' + err)
            });

            // If the connexion seems to be open
            db.once('open', function callback () {
                // Close it
                db.db.close();

                // Resolve promise
                deferred.resolve();
            });
        }else{
            deferred.resolve();
        }

        // Get back promise
        return deferred.promise;
    }

    /**
     * Check that the redis connection is open, meaning that the redis-server process is running on the host.
     * @return {Q.Promise<T>|Function}
     */
    public static checkRedisConnection(){
        var config = App._getConfig();

        // Building promise
        var deferred: any = Q.defer();

        if(config.game.checkRedis) {
            // Create the redis client to test to connexion on server
            var redisClient:any = redis.createClient();

            // Get client errors
            redisClient.on("error", function (err) {
                deferred.reject(err);
            });

            // Try applying a key
            redisClient.set("keyTest", true);

            // Now key is applied, try getting it
            redisClient.get("keyTest", function (err, reply) {
                if (err) {
                    deferred.reject("Redis is not running, please make sure to run redis before to start the server. \n" + err);
                } else {
                    deferred.resolve();
                }
            });
        }else{
            deferred.resolve();
        }

        // Get back promise
        return deferred.promise;
    }
}

Code that calls the class: 调用类的代码:

Q.fcall(App.checkRedisConnection)
    .then(App.checkMongodbConnection)
    .then(function(result) {
         // run server
    }, console.error);

The promises/A+ specification dictates explicitly that the value of this inside a promise chain is always undefined (strict mode) or the global object via: promises / A +规范明确规定promise链中的this值总是未定义(严格模式)或全局对象via:

2.2.5 onFulfilled and onRejected must be called as functions (ie with no this value). 2.2.5 onFulfilled和onRejected必须作为函数调用(即没有此值)。

Specified here . 在这里指定。

If you're not using a promise library like Bluebird that allows setting this explicitly (via .bind ), you can still utilize TypeScript's fat arrows (also in ES6) to call something with lexical this . 如果您使用的不是一个承诺库像蓝鸟,允许设置this (通过明确.bind ),你仍然可以利用打字稿的脂肪箭(也ES6)来调用与词汇的东西this

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