[英]Swift- How to Display Image over Button?
I'm trying to display an Image over a button, I'm getting BLUE PRINT of Image over button, I have tried so far this- 我正试图在一个按钮上显示一个图像,我正在通过按钮获得图像的蓝色打印,我到目前为止已尝试过 -
override func viewDidLoad()
{
super.viewDidLoad()
var birdTexture1 = UIImage(named: "fish.png") as UIImage
button1.frame = CGRectMake(100, 10, 50, 150)
button1.setImage(birdTexture1, forState: .Normal)
button1.setTitle("Testing", forState: UIControlState.Normal)
button1.addTarget(self, action: "btnAction:", forControlEvents: UIControlEvents.TouchUpInside)
self.view.addSubview(button1)
// Do any additional setup after loading the view, typically from a nib.
}
By above code, I m getting, the following output 通过上面的代码,我得到了以下输出
But the Actual Image is this- 但实际图像是这样的 -
I think your UIButton needs to be of type UIButtonTypeCustom, rather than UIButtonTypeSystem. 我认为您的UIButton需要是UIButtonTypeCustom类型,而不是UIButtonTypeSystem。 You either constructed it as such, or need to update the UIButton's properties in interface builder.
您要么构造它,要么需要在界面构建器中更新UIButton的属性。
More info: https://developer.apple.com/library/ios/documentation/uikit/reference/UIButton_Class/UIButton/UIButton.html#//apple_ref/occ/clm/UIButton/buttonWithType : 更多信息: https : //developer.apple.com/library/ios/documentation/uikit/reference/UIButton_Class/UIButton/UIButton.html#//apple_ref/occ/clm/UIButton/buttonWithType :
i think replace this code: 我想替换这段代码:
let birdTexture1 = UIImage(named: "fish.png")! as UIImage
let button1:UIButton=UIButton(frame:CGRectMake(100, 50, 50, 150))
button1.setBackgroundImage(birdTexture1, forState: .Normal)
button1.setTitle("Testing", forState: .Normal)
button1.addTarget(self, action: #selector(ViewController.btnActionClick(_:)), forControlEvents: UIControlEvents.TouchUpInside)
self.view.addSubview(button1)
@IBAction func btnActionClick(sender:AnyObject){
}
and also add to image in target 并在目标中添加图像
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