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jQuery:无法获取图像的宽度和高度

[英]jQuery: Cannot get width and height of image

I am trying to use a slider script which creates a canvas for each image. 我正在尝试使用为每个图像创建画布的滑块脚本。

My HTML looks like this: 我的HTML看起来像这样:

<div id="slideshow">

            <ul class="slides">
                <li><a href="#"><img src="image1"></a></li>
                <li><a href="#"><img src="image2"></a></li>             
                <li><a href="#"><img src="image3"></a></li>
            </ul>

            <span class="arrow previous"></span>
            <span class="arrow next"></span>
</div>

The images get loaded into the slider from my database. 图像从我的数据库加载到滑块中。

My JavaScript looks like this: 我的JavaScript看起来像这样:

$(window).load(function(){

// We are listening to the window.load event, so we can be sure
// that the images in the slideshow are loaded properly.


// Testing wether the current browser supports the canvas element:
var supportCanvas = 'getContext' in document.createElement('canvas');

// The canvas manipulations of the images are CPU intensive,
// this is why we are using setTimeout to make them asynchronous
// and improve the responsiveness of the page.

var slides = $('#slideshow li'),
    current = 0,
    slideshow = {width:0,height:0};

setTimeout(function(){

    window.console && window.console.time && console.time('Generated In');

    if(supportCanvas){
        $('#slideshow img').each(function(){

            if(!slideshow.width){
                // Taking the dimensions of the first image:
                slideshow.width = this.width;
                slideshow.height = this.height;
            }

            // Rendering the modified versions of the images:
            createCanvasOverlay(this);
        });
    }

    window.console && window.console.timeEnd && console.timeEnd('Generated In');

    $('#slideshow .arrow').click(function(){
        var li          = slides.eq(current),
            canvas      = li.find('canvas'),
            nextIndex   = 0;

        // Depending on whether this is the next or previous
        // arrow, calculate the index of the next slide accordingly.

        if($(this).hasClass('next')){
            nextIndex = current >= slides.length-1 ? 0 : current+1;
        }
        else {
            nextIndex = current <= 0 ? slides.length-1 : current-1;
        }

        var next = slides.eq(nextIndex);

        if(supportCanvas){

            // This browser supports canvas, fade it into view:

            canvas.fadeIn(function(){


                // Fade the current slide out of view:
                li.fadeOut(function(){
                // Show the next slide below the current one:
                next.fadeIn();
                    li.removeClass('slideActive');
                    canvas.hide();
                    next.addClass('slideActive');
                current = nextIndex;
                });
            });
        }
        else {

            // This browser does not support canvas.
            // Use the plain version of the slideshow.

            current=nextIndex;
            next.addClass('slideActive').show();
            li.removeClass('slideActive').hide();
        }
    });

},100);

// This function takes an image and renders
// a version of it similar to the Overlay blending
// mode in Photoshop.

function createCanvasOverlay(image){

    var canvas          = document.createElement('canvas'),
        canvasContext   = canvas.getContext("2d");

    // Make it the same size as the image
    canvas.width = slideshow.width();
    canvas.height = slideshow.height();

    // Drawing the default version of the image on the canvas:
    canvasContext.drawImage(image,0,0);


    // Taking the image data and storing it in the imageData array:
    var imageData   = canvasContext.getImageData(0,0,canvas.width,canvas.height),
        data        = imageData.data;

    // Loop through all the pixels in the imageData array, and modify
    // the red, green, and blue color values.

    for(var i = 0,z=data.length;i<z;i++){

        // The values for red, green and blue are consecutive elements
        // in the imageData array. We modify the three of them at once:

        data[i] = ((data[i] < 128) ? (2*data[i]*data[i] / 255) : (255 - 2 * (255 - data[i]) * (255 - data[i]) / 255));
        data[++i] = ((data[i] < 128) ? (2*data[i]*data[i] / 255) : (255 - 2 * (255 - data[i]) * (255 - data[i]) / 255));
        data[++i] = ((data[i] < 128) ? (2*data[i]*data[i] / 255) : (255 - 2 * (255 - data[i]) * (255 - data[i]) / 255));

        // After the RGB elements is the alpha value, but we leave it the same.
        ++i;
    }

    // Putting the modified imageData back to the canvas.
    canvasContext.putImageData(imageData,0,0);

    // Inserting the canvas in the DOM, before the image:
    image.parentNode.insertBefore(canvas,image);
}

}); });

I get the following error message when I want to view the slider in my browser: 当我想在浏览器中查看滑块时,出现以下错误消息:

canvas.width = slideshow.width(); canvas.width = slideshow.width(); UNCAUGHT TYPEERROR: NUMBER IS NOT A FUNCTION TYPEERROR:数字不是功能

Can anyone see the reason? 谁能看到原因? Where is the problem? 问题出在哪儿?

尝试以下canvas.width = slideshow.width

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