[英]How do I stop java from setting my BufferedImage to fully transparent?
I am trying to create an image editor in java, but when I run the code, the output image is fully transparent. 我试图在Java中创建图像编辑器,但是当我运行代码时,输出图像是完全透明的。
Here is my code for Main.java: 这是我的Main.java代码:
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
public class Main {
public static void main(String[] args) {
BufferedImage image = null;
try {
image = ImageIO.read(new File("strawberry.png"));
} catch (IOException e) {
System.out.println(e);
}
new Negative(image);
File outputfile = new File("saved.png");
try {
ImageIO.write(image, "png", outputfile);
} catch (IOException e) {
System.out.println(e);
}
}
}
And here is my code for Negative.java: 这是我的Negative.java代码:
import java.awt.image.BufferedImage;
public class Negative {
public Negative(BufferedImage img) {
for (int x = 0; x < img.getWidth(); ++x) {
for (int y = 0; y < img.getHeight(); ++y) {
int rgb = img.getRGB(x, y);
int r = (rgb >> 16) & 0xFF;
int g = (rgb >> 8) & 0xFF;
int b = (rgb & 0xFF);
r = 255 - r;
g = 255 - g;
b = 255 - b;
int newColour = (r << 16) + (g << 8) + (b << 4);
img.setRGB(x, y, newColour);
}
}
}
}
If anyone could help I would be very grateful. 如果有人能帮助我,我将非常感激。
What they call RGB color is in fact ARGB, 8 bits for each. 他们所谓的RGB颜色实际上是ARGB,每个8位。 Alpha is given in the highest 8 bits, 0 for transparent to 255 for fully opaque. Alpha以最高的8位给出,0表示透明,而255表示完全不透明。
This is what TYPE_INT_ARGB
means in the javadoc for BufferedImage.setRGB()
: 这就是TYPE_INT_ARGB
在BufferedImage.setRGB()
的javadoc中的含义:
The pixel is assumed to be in the default RGB color model, TYPE_INT_ARGB, and default sRGB color space. 假定像素处于默认RGB颜色模型TYPE_INT_ARGB和默认sRGB颜色空间中。
For a fully opaque image, add a 255 alpha value: 对于完全不透明的图像,请添加255 alpha值:
int newColour = (0xff << 24) + (r << 16) + (g << 8) + (b << 4);
Alternatively, you can take the original alpha of your image if you extract it too: 另外,也可以提取图像的原始Alpha:
int rgb = img.getRGB(x, y);
int alpha = (rgb >>> 24);
int r = (rgb >> 16) & 0xFF;
int g = (rgb >> 8) & 0xFF;
int b = (rgb & 0xFF);
int newColour = (alpha << 24) + (r << 16) + (g << 8) + (b << 4);
There is one more component of a color: alpha channel. 颜色还有一个组成部分:Alpha通道。 It is stored in 24-31 bits of a number. 它以24-31位数字存储。 If it is set to 0, the image is transparent. 如果将其设置为0,则图像是透明的。 So you need to set 24-31 bits of newColor to 1 to make it opaque. 因此,您需要将newColor的24-31位设置为1,以使其不透明。
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