[英]JavaScript event handler function scope controll
I've got 3 interconnected methods inside an object: 我在一个对象中有3个互连的方法:
dragStartHandler: function(e) {
console.log(e.type, 'dragstart', e.pageX, e.pageY);
document.addEventListener('mousemove', this.dragMoveHandler, false);
document.addEventListener('mouseup', this.dragEndHandler.bind(this), false);
},
dragMoveHandler: function(e) {
console.log(e.type, 'dragmove', e.pageX, e.pageY);
this.updateRotation();
},
dragEndHandler: function(e) {
console.log(e.type, 'dragend', e.pageX, e.pageY);
document.removeEventListener('mousemove', this.dragMoveHandler, false);
},
They handle rotation based on mouse pointer position. 它们根据鼠标指针的位置处理旋转。 I can't figure out what to do to have access to original this inside dragMoveHandler and be able to remove the element listener at the same time. 我不知道该怎么做能够获得原来这里面dragMoveHandler并能够在同一时间删除元素监听。 I tried using .bind(this) but it returns anonymous function which I can't remove inside dragEndHandler . 我尝试使用.bind(this),但是它返回匿名函数,该函数无法在dragEndHandler内部删除 。
Is there a technique I'm not aware of? 有我不知道的技术吗?
In the surrounding class you have to remember your class pointer, since this
in javascript always points to the current execution/event context. 在周边类,你要记住你的类指针,因为this
在javascript总是指向当前执行/事件上下文。
First of all I would suggest to rewrite your class definition to not use object-literal-syntax if possible. 首先,我建议您重写类定义,以尽可能不使用object-literal-syntax。
Because then you could take advantage of a common pattern where you "remember" the original this
reference in a variable (named self
in this example): 因为那样的话,你可以采取一个共同的模式,你“记住”原来的优势, this
在一个变量(命名引用self
在这个例子中):
var MyClass = function(){
var self = this; // this line is important, since `this` can change you have to save it
var dragStartHandler = function(e) {
console.log(e.type, 'dragstart', e.pageX, e.pageY);
document.addEventListener('mousemove', self.dragMoveHandler, false);
document.addEventListener('mouseup', self.dragEndHandler.bind(self), false);
}
var dragMoveHandler = function(e) {
console.log(e.type, 'dragmove', e.pageX, e.pageY);
self.updateRotation();
}
var dragEndHandler = function(e) {
console.log(e.type, 'dragend', e.pageX, e.pageY);
document.removeEventListener('mousemove', self.dragMoveHandler, false);
}
}
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