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React / Ratchet / ZMQ中多种订阅方法的最佳实践

[英]Best Practice for Multiple Subscribe Methods in React / Ratchet / ZMQ

I try to build a little realtime websocket use-case, where users can login and see all other users logged in, get notified when a new user signs in or an existing user logs out. 我尝试构建一个小的实时websocket用例,用户可以登录并查看登录的所有其他用户,在新用户登录或现有用户注销时收到通知。

For this scenario i use the ZMQ PUSH Socket in my UserController when a user logs in or logs out. 对于这种情况,当用户登录或注销时,我在UserController中使用ZMQ PUSH Socket。

UserConstroller UserConstroller

public function login() {

        //... here is the auth code, model call etc...

        $aUserData = array();// user data comes from the database with username, logintime, etc....

        $context = new \ZMQContext();
        $oSocket = $context->getSocket(\ZMQ::SOCKET_PUSH, 'USER_LOGIN_PUSHER'); // use persistent_id
        if($oSocket instanceof \ZMQSocket) {

            $oSocket->connect("tcp://127.0.0.1:5555"); //
            $oSocket->send(json_encode($aUserData));
        }
    }

    public function logout() {
        //... here is the logout code, model call etc ....

        $aUserData = array();// user data comes from the SESSION with username, logintime, etc....

        $context = new \ZMQContext();
        $oSocket = $context->getSocket(\ZMQ::SOCKET_PUSH, 'USER_LOGOUT_PUSHER'); // use persistent_id
        if($oSocket instanceof \ZMQSocket) {

            $oSocket->connect("tcp://127.0.0.1:5555"); //
            $oSocket->send(json_encode($aUserData));
        }
    }

Then i've got a Pusher class like in the Ratchet docs: link 然后我有一个像Ratchet文档中的Pusher类: 链接

In this class there are two methods: onUserLogin and onUserLogout and of course all the other stuff like 在这个类中有两个方法: onUserLoginonUserLogout ,当然还有所有其他的东西

onSubscribe, onOpen, onPublish onSubscribe,onOpen,onPublish

UserInformationPusher UserInformationPusher

 public function onUserLogin($aUserData) {
        //var_dump("onUserLogin");
        $sUserData = json_decode($aUserData, true);

        $oTopic = $this->subscribedTopics["user_login"];

        if($oTopic instanceof Topic) {
            $oTopic->broadcast($sUserData);
        } else {
            return;
        }
    }

    public function onUserLogout($aUserData) {
        //var_dump("onUserLogout");
        $entryData = json_decode($aUserData, true);

        $oTopic = $this->subscribedTopics["user_logout"];

        if($oTopic instanceof Topic) {
            $oTopic->broadcast($entryData);
        } else {
            return;
        }
    }

The last piece is the WampServer/WsServer/HttpServer with a Loop that listens to the incoming connections. 最后一部分是WampServer / WsServer / HttpServer,它有一个Loop来监听传入的连接。 There is also my ZMQ PULL socket 还有我的ZMQ PULL插座

RatchetServerConsole RatchetServerConsole

public function start_server() {

        $oPusher = new UserInformationPusher();

        $oLoop = \React\EventLoop\Factory::create();
        $oZMQContext = new \React\ZMQ\Context($oLoop);
        $oPullSocket = $oZMQContext->getSocket(\ZMQ::SOCKET_PULL);

        $oPullSocket->bind('tcp://127.0.0.1:5555'); // Binding to 127.0.0.1 means the only client that can connect is itself
        $oPullSocket->on('message', array($oPusher, 'onUserLogin'));
        $oPullSocket->on('message', array($oPusher, 'onUserLogout'));


        $oMemcache = new \Memcache();
        $oMemcache->connect('127.0.0.1', 11211);
        $oMemcacheHandler = new Handler\MemcacheSessionHandler($oMemcache);

        $oSession = new SessionProvider(
            new \Ratchet\Wamp\WampServer(
                $oPusher
            ),
            $oMemcacheHandler
        );

        //$this->Output->info("Server start initiation with memcache!...");
        $webSock = new \React\Socket\Server($oLoop);
        $webSock->listen(8080, '0.0.0.0'); // Binding to 0.0.0.0 means remotes can connect
        $oServer = new \Ratchet\Server\IoServer(
            new \Ratchet\Http\HttpServer(
                new \Ratchet\WebSocket\WsServer(
                    $oSession
                )
            ),
            $webSock
        );
        $this->Output->info("Server started ");
        $oLoop->run();

    }

In this example, the call from login() or logout() would always call both methods(onUserLogin and onUserLogout). 在此示例中,来自login()或logout()的调用将始终调用这两个方法(onUserLogin和onUserLogout)。 I was not able to find some docs, which describe what events i can use in the on($event, callable $listener) method, does anyone have a link/knowledge base? 我无法找到一些文档,它描述了我可以在on($ event,callable $ listener)方法中使用哪些事件,是否有人拥有链接/知识库? What is the best approach to check which method from the UserController was fired? 检查UserController中哪个方法被触发的最佳方法是什么?

  • I could add some information to the $sUserData in the Controller and check this in the Pusher 我可以在Controller中的$ sUserData中添加一些信息,并在Pusher中进行检查
  • I could bind an other socket to a different port (eg 5554 for PULL and PUSH) and use the on() method on this one 我可以将另一个套接字绑定到另一个端口(例如5554用于PULL和PUSH)并使用on()方法
  • I could... is there another best practice to solve this? 我能......还有另一个最好的做法来解决这个问题吗?

No Client code needed cause it works fine 没有客户端代码,因为它工作正常

In your RatchetServerConsole , 在你的RatchetServerConsole中

Remove, 去掉,

$oPullSocket->on('message', array($oPusher, 'onUserLogin'));
$oPullSocket->on('message', array($oPusher, 'onUserLogout'));

Add, 加,

$oPullSocket->on('message', array($oPusher, 'onUserActionBroadcast'));

.

In your UserInformationPusher , UserInformationPusher中

Remove onUserLogin() and onUserLogout(). 删除onUserLogin()和onUserLogout()。

Add, 加,

public function onUserActionBroadcast($aUserData)
{
    $entryData = json_decode($aUserData, true);

    // If the lookup topic object isn't set there is no one to publish to
    if (!array_key_exists($entryData['topic'], $this->subscribedTopics)) {
        return;
    }

    $topic = $this->subscribedTopics[$entryData['topic']];

    unset($entryData['topic']);

    // re-send the data to all the clients subscribed to that category
    $topic->broadcast($entryData);
}

.

Your UserConstroller (add the topic in $aUserData), 您的UserConstroller (在$ aUserData中添加主题),

public function login() {

    //... here is the auth code, model call etc...

    $aUserData = array();// user data comes from the database with username, logintime, etc....

    $aUserData['topic'] = 'USER_LOGIN'; // add the topic name

    $context = new \ZMQContext();
    $oSocket = $context->getSocket(\ZMQ::SOCKET_PUSH, 'my pusher'); // use persistent_id
    if($oSocket instanceof \ZMQSocket) {

        $oSocket->connect("tcp://127.0.0.1:5555"); //
        $oSocket->send(json_encode($aUserData));
    }
}

public function logout() {
    //... here is the logout code, model call etc ....

    $aUserData = array();// user data comes from the SESSION with username, logintime, etc....

    $aUserData['topic'] = 'USER_LOGOUT'; // add the topic name

    $context = new \ZMQContext();
    $oSocket = $context->getSocket(\ZMQ::SOCKET_PUSH, 'my pusher'); // use persistent_id
    if($oSocket instanceof \ZMQSocket) {

        $oSocket->connect("tcp://127.0.0.1:5555"); //
        $oSocket->send(json_encode($aUserData));
    }
}

.

Finally in your view file , 最后在你的视图文件

<script>
var conn = new ab.Session('ws://yourdomain.dev:9000', // Add the correct domain and port here
    function() {
        conn.subscribe('USER_LOGIN', function(topic, data) {                
            console.log(topic);
            console.log(data);
        });

       conn.subscribe('USER_LOGOUT', function(topic, data) {                
            console.log(topic);
            console.log(data);
        });
    },
    function() {
        console.warn('WebSocket connection closed');
    },
    {'skipSubprotocolCheck': true}
);
</script>

.

NOTE : The basic idea was to use a single broadcast function in the pusher class. 注意 :基本思想是在推送器类中使用单个广播功能。

After one month of intensive handling with PHPs best practice in websockets i changed from my approach to the Crossbar.io , voryx/Thruway in the PHP Backend and Autobahn|JS in the Frontend. 经过一个月的密集处理,我在websockets的PHP最佳实践中改变了我的方法, 改进了PHP后端的Crossbar.iovoryx / Thruway和前端的Autobahn | JS All of these componentes support the WAMP V2 Websocket Standard and are able to handle my requirements. 所有这些组件都支持WAMP V2 Websocket标准 ,并且能够满足我的要求。

If there are some requests i can post the solution to my problem above, with the usage of the mentioned components. 如果有一些请求我可以将解决方案发布到我上面的问题,并使用上述组件。

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