[英]How to initialize Pixate Freestyle with Swift
How do I initialize Pixate Freestyle on iOS using Swift? 如何使用Swift在iOS上初始化Pixate Freestyle?
The documentation say to do 文件说要做
int main(int argc, char *argv[])
{
@autoreleasepool {
[PixateFreestyle initializePixateFreestyle];
return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
}
}
How do I do that with Swift? 我如何使用Swift做到这一点?
In AppDelegate.swift, comment out or remove: 在AppDelegate.swift中,注释掉或删除:
//@UIApplicationMain
Create a main.swift that contains: 创建一个main.swift,其中包含:
import Foundation
import UIKit
// Override point for customization after application launch.
PixateFreestyle.initializePixateFreestyle()
UIApplicationMain(C_ARGC, C_ARGV, nil, NSStringFromClass(AppDelegate))
For XCode 6.3 and higher replace the UIApplicationMain
line with: 对于XCode 6.3及更高版本,请将UIApplicationMain
行替换为:
UIApplicationMain(Process.argc, Process.unsafeArgv, nil, NSStringFromClass(AppDelegate))
And for Cocoapod-based installs (at least) remember to create (and configure in the target Build Settings) a bridging header with the correct import line: 对于基于Cocoapod的安装(至少),请记住使用正确的导入行创建(并在目标Build Settings中配置)桥接头:
#import <PixateFreestyle/PixateFreestyle.h>
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