[英]which is better setExtendedState(JFrame.MAXIMIZED_BOTH) or GraphicsDevice device?
I am planning on making a full screen application in Java. 我打算用Java制作全屏应用程序。 I have come across 2 sets of ways to make the application full screen.
我遇到了两种使应用程序全屏显示的方法。
1. frame.setExtendedState(JFrame.MAXIMIZED_BOTH)
2. GraphicsDevice device = GraphicsEnvironment.getLocalGraphicsEnvironment().getScreenDevices()[0];
device.setFullScreenWindow(frame);
Both of these do the same that is make the frame full screen. 两者的作用都是使全屏显示。 What I would like to know which of these are better?
我想知道其中哪个更好? If I was to use this application on different screen resolution would they behave the same .Example projectors etc
如果我要在不同的屏幕分辨率下使用此应用程序,它们的行为是否相同。示例投影仪等
Approach 2.
is preferred. 首选方法
2.
。 The best thing to do is check if fullscreen mode is available: 最好的办法是检查是否可以使用全屏模式:
if (device.isFullScreenSupported()) {
device.setFullScreenWindow(frame);
} else {
frame.setExtendedState(JFrame.MAXIMIZED_BOTH);
}
Maximizing a frame is the equivalent of double-clicking the title bar. 最大化框架等同于双击标题栏。 It will not fill the parts of the screen used by the desktop's taskbar or other reserved areas, and its decorations (title bar, border, close/minimize/maximize buttons) will still be visible, which probably is not what you want.
它不会填充桌面任务栏或其他保留区域使用的屏幕部分,并且其装饰(标题栏,边框,关闭/最小化/最大化按钮)仍然可见,这可能不是您想要的。
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