[英]SFML C++ getSize() and sprite.move() in SFML.net
My first question is if C++: 我的第一个问题是C ++:
pTexture.getSize().x
equals C# (because this is no result for me using this): 等于C#(因为使用此方法对我来说没有结果):
pTexture.Size().X
Second question is about C++ code (how to write in SFML.net this line). 第二个问题是关于C ++代码(此行如何在SFML.net中编写)。
pImage.move(0,-1)
pImage is Sprite and pTexture is Texture of course. 当然pImage是Sprite,pTexture是Texture。
In SFML.NET there is no getter/setter methods for properties, so in order to get/set the size you have to : 在SFML.NET中,没有用于属性的getter / setter方法,因此,为了获取/设置大小,您必须:
texture.Size = // ...
myfunction(texture.Size);
As there is no setter method, you have to use +=
on the Position
property to simulate the move
method. 由于没有设置方法,因此必须在
Position
属性上使用+=
来模拟move
方法。
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