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链接器命令失败,退出代码为1-Xcode

[英]linker command failed with exit code 1 - Xcode

I keep getting this error and I don't know why. 我不断收到此错误,我也不知道为什么。 I've implemented this method in other applications but for some reason it's not working for this one... 我已经在其他应用程序中实现了此方法,但由于某种原因,该方法不适用于该应用程序...

I have the following: 我有以下内容:

ViewController.h: ViewController.h:

    NSInteger HighScore;

ViewController.m: ViewController.m:

 - (void)viewDidLoad {
      ...
      //load highscores
      HighScore = [[NSUserDefaults standardUserDefaults] integerForKey:@"HighScoreSaved"];
      HighscoreLabel.text = [NSString stringWithFormat:@"%li", (long)HighScore];
 }

Game.m: Game.m:

 #import "ViewController.h"
 ...
 //set/save new highscore
 if(Score > HighScore){
    [[NSUserDefaults standardUserDefaults] setInteger:Score forKey:@"HighScoreSaved"];
 }

And it keeps returning a fail build with a linker error saying "duplicate symbol". 并且它不断返回失败构建,并显示链接器错误“重复符号”。

I'm so confused. 我很混乱。 I even tried adding a global header and importing it into both ViewController and Game, but still I get the linker error?: 我什至尝试添加一个全局标头并将其导入到ViewController和Game中,但是仍然收到链接器错误?:

Global.h: Global.h:

 #ifndef _Global_h
 #define _Global_h

 NSInteger HighScore;

 #endif

ViewController.m: ViewController.m:

 #import "Global.h"

 - (void)viewDidLoad {
      ...
      //load highscores
      HighScore = [[NSUserDefaults standardUserDefaults] integerForKey:@"HighScoreSaved"];
      HighscoreLabel.text = [NSString stringWithFormat:@"%li", (long)HighScore];
 }

Game.m: Game.m:

 #import "Global.h"
 ...
 //set/save new highscore
 if(Score > HighScore){
    [[NSUserDefaults standardUserDefaults] setInteger:Score forKey:@"HighScoreSaved"];
 }

Would there be an issue with Xcode? Xcode会有问题吗? I've tried the typical "Clean Build" etc... Or am I doing something really dumb? 我已经尝试过典型的“ Clean Build”等……还是我在做一些愚蠢的事情? Thanks. 谢谢。

UPDATE BASED ON molbdnilo's ANSWER 基于molbdnilo的答案的更新

Although it's not how I've implemented it before, it's now working with this implementation: 尽管这不是我以前实现的方式,但现在可以使用此实现:

ViewController.h: ViewController.h:

 extern NSInteger HighScore;

ViewController.m: ViewController.m:

 //load highscore
 HighScore = [[NSUserDefaults standardUserDefaults] integerForKey:@"HighScoreSaved"];
 HighscoreLabel.text = [NSString stringWithFormat:@"%li", (long) HighScore];

Game.h: Game.h:

 NSInteger HighScore; //exactly as declared in ViewController.h

Game.m: Game.m:

 //if higher score, overwrite
 if (Score > HighScore){
     [[NSUserDefaults standardUserDefaults] setInteger:Score forKey:@"HighScoreSaved"];
 } 

Your HighScore variable gets one definition each time you include/import the file somewhere. 每当您在某处包含/导入文件时, HighScore变量都会得到一个定义。
(For the gory details, look up the "translation unit" concept.) (有关血腥细节,请查找“翻译单元”概念。)

If you really, really want to use a global variable, you need to declare it "extern" in a header: 如果确实要使用全局变量,则需要在标头中将其声明为“ extern”:

extern NSInteger HighScore;

and define it in exactly one source file: 并在一个源文件中定义它:

NSInteger HighScore;

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