[英]Javafx: Open a new FXML from another Java Class
I have a JavaFx application with following files: 我有一个包含以下文件的JavaFx应用程序:
Now, let's say I have another class file as Compute.java which has a method (say doSomething()). 现在,假设我有另一个类文件Compute.java,它具有一个方法(例如doSomething())。 When this method terminates, I wish to open a built-in Alert box or a custom FXML file on top of the original FXML file (say, a box which states "Work Completed").
当该方法终止时,我希望在原始FXML文件的顶部打开一个内置的Alert框或一个自定义FXML文件(例如,状态为“工作已完成”的框)。
Please suggest a neat solution for this (which does not involve moving the logic of Compute.java to any other file or to the Controller.java. Also, I wish to keep the Compute.java clean of JavaFx code). 请为此提出一个整洁的解决方案(这不涉及将Compute.java的逻辑移动到任何其他文件或Controller.java。此外,我希望保持Compute.java的JavaFx代码清洁)。
Suggestion: 建议:
Since the main primary stage (and scene) held in MainApp, 由于主要的主要阶段(和场景)在MainApp中举行,
you may inject this class into Compute 您可以将此类注入Compute
// in MainApp.java
Compute compute = new Compute();
compute.setMainApp(this);
After that you call 之后,您致电
// in Compute.java
mainApp.showAlert(myTitle, myContent);
where 哪里
// in MainApp.java
public void showAlert(String myTitle, Node myContent) {
Alert alert = new Alert(AlertType.INFORMATION);
alert.setTitle(myTitle);
alert.setHeaderText(null);
alert.getDialogPane.setContent(myContent);
alert.showAndWait();
}
// or your custom stage
public void showAlert(String myTitle, Node myContent) {
Stage dialogStage = new Stage();
dialogStage.initModality(Modality.WINDOW_MODAL);
dialogStage.setScene(new Scene(new VBox(new Label(myTitle), myContent));
dialogStage.show();
}
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